For producing realistic images, reflection is an important visual effect. Reflections of the environment are important not only for highly reflective objects, such as mirrors, but also for more common objects such as brushed metals and glossy plastics. Generating these reflections accurately at real-time rates for interactive applications, however, is a difficult problem. Previous works in this area have made assumptions that sacrifice accuracy in order to preserve interactivity. I will present an algorithm that tries to handle reflection accurately in the general case for real-time rendering. The algorithm uses a database of prerendered environment maps to render both the original object itself and an additional bidirecti...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
International audienceBased on the observation that shading conveys shape information through intens...
This paper presents a model and algorithms for the reflection of the ambient light. Simplifying the ...
Computer graphics has become a popular technique and is widely used in many applications including v...
In real model inaccuracy connected with surface making must be taken into account It has been assume...
Blinn and Newell introduced reflection maps for computer simulated mirror highlights. This paper ext...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Abstract. Mirroring is one of the fundamental light/surface interac-tions occurring in the real worl...
Humans distinguish materials such as metal, plastic, and paper effortlessly at a glance. Traditional...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
The progressive trend toward increased realism in Computer Graphics necessitates an increased accura...
Real-time rendering of recursive reflections have previously been done using different techniques. H...
The rendering of photorealistic surface appearance is one of the main challenges facing modern compu...
This thesis addresses the problem of estimating the surface reflection model of objects observed in ...
Realistic computer generated images are computed by combining geometric effects, reflectance models ...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
International audienceBased on the observation that shading conveys shape information through intens...
This paper presents a model and algorithms for the reflection of the ambient light. Simplifying the ...
Computer graphics has become a popular technique and is widely used in many applications including v...
In real model inaccuracy connected with surface making must be taken into account It has been assume...
Blinn and Newell introduced reflection maps for computer simulated mirror highlights. This paper ext...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Abstract. Mirroring is one of the fundamental light/surface interac-tions occurring in the real worl...
Humans distinguish materials such as metal, plastic, and paper effortlessly at a glance. Traditional...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
The progressive trend toward increased realism in Computer Graphics necessitates an increased accura...
Real-time rendering of recursive reflections have previously been done using different techniques. H...
The rendering of photorealistic surface appearance is one of the main challenges facing modern compu...
This thesis addresses the problem of estimating the surface reflection model of objects observed in ...
Realistic computer generated images are computed by combining geometric effects, reflectance models ...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
International audienceBased on the observation that shading conveys shape information through intens...
This paper presents a model and algorithms for the reflection of the ambient light. Simplifying the ...