This paper explores governance in Massively Multiplayer Online Games (MMOGs), one sub-sector of the digital games industry. Informed by media governance studies, Surveillance Studies, and game studies, this paper identifies five elements which form part of the system of governance in MMOGs. These elements are: game code and rules; game policies; company community management practices; player participatory practices; and paratexts. Together these governance elements function as a surveillant assemblage, which relies to varying degrees on lateral and hierarchical forms of surveillance, and the assembly of human and nonhuman elements.Using qualitative mixed methods we examine and compare how these elements operate in three commercial MMOGs: Ev...
Current models of governance of virtual worlds evolved from the Terms of Service developed by the vi...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
The explosion and rapid embrace of Massively Multiplayer Online Role Playing Games (MMORPG) has prov...
This paper explores governance in Massively Multiplayer Online Games (MMOGs), one sub-sector of the ...
This research aims to explore the human and nonhuman means by which human agency in MMOGs (Massivel...
This article explores governance and control in Massively Multiplayer Online Games (MMOGs). It exami...
This paper examines how the production of interactive, co-creative softwares such as multiplayer onl...
Summary This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new me...
This paper investigates the Massively Multiplayer Online Game _EVE Online’s_ system of consumer dele...
This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new media form,...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
Online interactive environments like World of Warcraft, Second Life, Habbo and The Sims Online are i...
This paper is part one of a three part study into the collective regulation processes of players in ...
Through a consideration of five scenarios, this article explores the nature and consequences of rule...
Online gaming environments feature a number of challenging regulatory issues; a diverse player base,...
Current models of governance of virtual worlds evolved from the Terms of Service developed by the vi...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
The explosion and rapid embrace of Massively Multiplayer Online Role Playing Games (MMORPG) has prov...
This paper explores governance in Massively Multiplayer Online Games (MMOGs), one sub-sector of the ...
This research aims to explore the human and nonhuman means by which human agency in MMOGs (Massivel...
This article explores governance and control in Massively Multiplayer Online Games (MMOGs). It exami...
This paper examines how the production of interactive, co-creative softwares such as multiplayer onl...
Summary This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new me...
This paper investigates the Massively Multiplayer Online Game _EVE Online’s_ system of consumer dele...
This thesis explores how massively multiplayer online games (MMOGs), as an exemplary new media form,...
This study focuses on tensions and conflicts between the developers and the players of massively mul...
Online interactive environments like World of Warcraft, Second Life, Habbo and The Sims Online are i...
This paper is part one of a three part study into the collective regulation processes of players in ...
Through a consideration of five scenarios, this article explores the nature and consequences of rule...
Online gaming environments feature a number of challenging regulatory issues; a diverse player base,...
Current models of governance of virtual worlds evolved from the Terms of Service developed by the vi...
There are a number of pressing issues facing contemporary online environments that are causing dispu...
The explosion and rapid embrace of Massively Multiplayer Online Role Playing Games (MMORPG) has prov...