BACKGROUND: Comfort is an important factor in the acceptance of transport systems. In 2010 and 2011, the European Commission (EC) put forward its vision for air travel in the year 2050 which envisaged the use of in-flight virtual reality. This paper addressed the EC vision by investigating the effect of virtual environments on comfort. Research has shown that virtual environments can provide entertaining experiences and can be effective distracters from painful experiences. \ud OBJECTIVE: To determine the extent to which a virtual environment could distract people from sources of discomfort. \ud METHODS: Experiments which involved inducing discomfort commonly experienced in-flight (e.g. limited space, noise) in order to determine the exten...
Virtual reality exposure has recently emerged as an important tool for exposure therapy in the treat...
VR-HYPERSPACE is a European-funded Seventh Framework project which began in October, 2011 to investi...
Virtual reality (VR) gains popularity in the entertainment industry and various professional context...
BACKGROUND: Comfort is an important factor in the acceptance of transport systems. In 2010 and 2011,...
Our vision is that regardless of future variations in the interior of airplane cabins, we can utiliz...
Our vision is that regardless of future variations in the interior of airplane cabins, we can utiliz...
Our vision is that regardless of future variations in the interior of airplane cabins, we can utiliz...
International audienceThe democratization of virtual reality with head-mounted displays has brought ...
The International Air Transport Association forecasts that there will be at least a 30 increase in p...
Virtual reality (VR) headsets allow wearers to escape their physical surroundings, immersing themsel...
Airway travel is an easy and accessible form of transportation that allows billions of people to tra...
Although Virtual Reality (VR) has been developed for a while, the last decade has seen a surge in it...
Airlines passengers often complain about their personal space and the lack of comfort due to confine...
A simulator study has been conducted demonstrating a positive effect on airsickness by utilizing a 3...
Successful aircraft cabin design depends on how the different stakeholders are involved since the fi...
Virtual reality exposure has recently emerged as an important tool for exposure therapy in the treat...
VR-HYPERSPACE is a European-funded Seventh Framework project which began in October, 2011 to investi...
Virtual reality (VR) gains popularity in the entertainment industry and various professional context...
BACKGROUND: Comfort is an important factor in the acceptance of transport systems. In 2010 and 2011,...
Our vision is that regardless of future variations in the interior of airplane cabins, we can utiliz...
Our vision is that regardless of future variations in the interior of airplane cabins, we can utiliz...
Our vision is that regardless of future variations in the interior of airplane cabins, we can utiliz...
International audienceThe democratization of virtual reality with head-mounted displays has brought ...
The International Air Transport Association forecasts that there will be at least a 30 increase in p...
Virtual reality (VR) headsets allow wearers to escape their physical surroundings, immersing themsel...
Airway travel is an easy and accessible form of transportation that allows billions of people to tra...
Although Virtual Reality (VR) has been developed for a while, the last decade has seen a surge in it...
Airlines passengers often complain about their personal space and the lack of comfort due to confine...
A simulator study has been conducted demonstrating a positive effect on airsickness by utilizing a 3...
Successful aircraft cabin design depends on how the different stakeholders are involved since the fi...
Virtual reality exposure has recently emerged as an important tool for exposure therapy in the treat...
VR-HYPERSPACE is a European-funded Seventh Framework project which began in October, 2011 to investi...
Virtual reality (VR) gains popularity in the entertainment industry and various professional context...