The current study examined whether video game training would help improve divided attention skills among older adults. Twenty-nine (4 males, 25 females) participants aged 50 to 84 years (M = 70) were tested for their skills of divided attention using a memory and reaction time task. Participants were randomly allocated to the experimental group and control group and only those in the experimental group trained with the computer game, Pac-Man Adventures in Time for three hours. Results show that three hours of training are not sufficient to enhance skills of divided attention amongst older adults as the differences in these skills were not significantly different between control and experimental groups. These findings suggest that greater am...
Superior attention and Working Memory (WM) have been reported for habitual action video gamers compa...
Abstract Background Body movement-controlled video games involving physical motion and visual attent...
Cognitive control is defined by a set of neural processes that allow us to interact with our complex...
A major goal of recent research in aging has been to examine cognitive plasticity in older adults an...
Video game training with older adults potentially enhances aspects of cognition that decline with ag...
The current study investigated the effect of video game training on older adult's useful field of vi...
<div><p></p><p>A major goal of recent research in aging has been to examine cognitive plasticity in ...
The aim of the current study was to examine whether reaction time (RT) among older adults could be i...
Cognitive functioning can affect one’s performance at work, quality of life and the ability to live ...
Declines in various cognitive abilities, particularly executive control functions, are observed in o...
The objectives of the current study were to investigate the utility of video games to enhance dual a...
Preserving attention abilities is of great concern to older adults who are motivated to maintain the...
Ageing may have an impact on a variety of physical and health related aspects. In particular cogniti...
Aims: To perform a systematic review of the literature on the effect of video game training on cogni...
Video games as an entertainment form are very popular. Understanding what video games do to us in a ...
Superior attention and Working Memory (WM) have been reported for habitual action video gamers compa...
Abstract Background Body movement-controlled video games involving physical motion and visual attent...
Cognitive control is defined by a set of neural processes that allow us to interact with our complex...
A major goal of recent research in aging has been to examine cognitive plasticity in older adults an...
Video game training with older adults potentially enhances aspects of cognition that decline with ag...
The current study investigated the effect of video game training on older adult's useful field of vi...
<div><p></p><p>A major goal of recent research in aging has been to examine cognitive plasticity in ...
The aim of the current study was to examine whether reaction time (RT) among older adults could be i...
Cognitive functioning can affect one’s performance at work, quality of life and the ability to live ...
Declines in various cognitive abilities, particularly executive control functions, are observed in o...
The objectives of the current study were to investigate the utility of video games to enhance dual a...
Preserving attention abilities is of great concern to older adults who are motivated to maintain the...
Ageing may have an impact on a variety of physical and health related aspects. In particular cogniti...
Aims: To perform a systematic review of the literature on the effect of video game training on cogni...
Video games as an entertainment form are very popular. Understanding what video games do to us in a ...
Superior attention and Working Memory (WM) have been reported for habitual action video gamers compa...
Abstract Background Body movement-controlled video games involving physical motion and visual attent...
Cognitive control is defined by a set of neural processes that allow us to interact with our complex...