This thesis studies online role plays as they are used in higher education. It finds that where students are able to develop engaging stories together, their story-building can promote a range of learning outcomes. It also identifies techniques to develop their critical awareness and skills, and makes design recommendations.<br /
Online role play is an increasingly popular teaching/learning technique in higher education (Wills &...
Role play is a powerful technique for skills and attitude development. It is now possible to combine...
The use of online role-plays has grown in university education as an increasing number of teachers i...
In online role plays, students are asked to engage with a story that serves as a metaphor for real-l...
Online role plays, as they are designed for use in higher education in Australia and internationally...
As online environments and tools have evolved over the last 15–20 years, their use forrole-based lea...
Engaging students through online role-plays has been demonstrated as a beneficial learning process, ...
This paper reports on progress in the first year of a two year project called Project EnROLE (Encour...
Discovering new ways to inspire students is a worthy teaching goal. When students love what they are...
Role play is an increasingly popular technique in tertiary education, being student centred, constru...
Purpose This paper aims to identify, through a literature review, key issues regarding how online ro...
Graduate attributes, such as communication and problem-solving, can be developed through student eng...
Recent research has established that the use of online role-plays in assessment practices in univers...
Role play is an increasingly popular technique in tertiary education, being student centred, constru...
affordances to its uptake. It examines reusability, as one affordance, from the perspective of two o...
Online role play is an increasingly popular teaching/learning technique in higher education (Wills &...
Role play is a powerful technique for skills and attitude development. It is now possible to combine...
The use of online role-plays has grown in university education as an increasing number of teachers i...
In online role plays, students are asked to engage with a story that serves as a metaphor for real-l...
Online role plays, as they are designed for use in higher education in Australia and internationally...
As online environments and tools have evolved over the last 15–20 years, their use forrole-based lea...
Engaging students through online role-plays has been demonstrated as a beneficial learning process, ...
This paper reports on progress in the first year of a two year project called Project EnROLE (Encour...
Discovering new ways to inspire students is a worthy teaching goal. When students love what they are...
Role play is an increasingly popular technique in tertiary education, being student centred, constru...
Purpose This paper aims to identify, through a literature review, key issues regarding how online ro...
Graduate attributes, such as communication and problem-solving, can be developed through student eng...
Recent research has established that the use of online role-plays in assessment practices in univers...
Role play is an increasingly popular technique in tertiary education, being student centred, constru...
affordances to its uptake. It examines reusability, as one affordance, from the perspective of two o...
Online role play is an increasingly popular teaching/learning technique in higher education (Wills &...
Role play is a powerful technique for skills and attitude development. It is now possible to combine...
The use of online role-plays has grown in university education as an increasing number of teachers i...