Recent developments in both hardware and software have brought video within the scope of design students as a new visual design tool. Being more and more equipped with cameras, for example in their smartphones, and video editing programs on their computers, they are increasing using video to record their research activities or present their design ideas. In design education, however, the full potential of video as a rich and contextual design medium is yet to be explored and developed. This paper presents a course, in which design students are trained to explore, experience and apply the possibilities of video in their design process. In three assignments, which cover different design stages, they take on different roles, from user research...
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This study explores the efficacy of a video-based tutorial system within second year design educatio...
Recent developments in both hardware and software have brought video within the scope of design stud...
In design, video is typically used as a tool for presentation, instruction, or observation. The use ...
In Using Video and Blended Learning, we discuss our experience creating and using videos of practisi...
Design and technology in schools highlights the need for pupils to identify with the needs and oppor...
Design and technology in schools highlights the need for pupils to identify with the needs and oppor...
This study explores the efficacy of a video-based tutorial system within second year design educatio...
Making sense of formal design education, confronting the conflicts it raises with design practice, a...
The Interaction Design module for second year undergraduates in Computer Science and related discipl...
The Interaction Design module for second year undergraduates in Computer Science and related discipl...
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This study explores the efficacy of a video-based tutorial system within second year design educatio...
Recent developments in both hardware and software have brought video within the scope of design stud...
In design, video is typically used as a tool for presentation, instruction, or observation. The use ...
In Using Video and Blended Learning, we discuss our experience creating and using videos of practisi...
Design and technology in schools highlights the need for pupils to identify with the needs and oppor...
Design and technology in schools highlights the need for pupils to identify with the needs and oppor...
This study explores the efficacy of a video-based tutorial system within second year design educatio...
Making sense of formal design education, confronting the conflicts it raises with design practice, a...
The Interaction Design module for second year undergraduates in Computer Science and related discipl...
The Interaction Design module for second year undergraduates in Computer Science and related discipl...
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This chapter discusses how to use video for prototyping interactivity during early phases of design....
This study explores the efficacy of a video-based tutorial system within second year design educatio...