We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of the body. We demonstrate a new approach to the segmentation and recognition of gestures for this kind of application and show how simulated physical model-based techniques can shape gestural interaction
Due to the large influx of computers in our daily lives, human-computer interaction has become cruci...
This paper presents Cyclops, a single-piece wearable device that sees its user’s whole body postures...
Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fosteri...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the implementation of an interaction technique which allows users to store and retrieve ...
We describe the implementation of an interaction technique which allows users to store and retrieve ...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
Rapid advancements are being made in the field of HCI. However, most commercial designs using these ...
Rapid advancements are being made in the field of HCI. However, most commercial designs using these...
We present Recompose, a new system for manipulation of an actuated surface. By collectively utilizin...
Due to the large influx of computers in our daily lives, human-computer interaction has become cruci...
This paper presents Cyclops, a single-piece wearable device that sees its user’s whole body postures...
Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fosteri...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the g...
We describe the implementation of an interaction technique which allows users to store and retrieve ...
We describe the implementation of an interaction technique which allows users to store and retrieve ...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
Rapid advancements are being made in the field of HCI. However, most commercial designs using these ...
Rapid advancements are being made in the field of HCI. However, most commercial designs using these...
We present Recompose, a new system for manipulation of an actuated surface. By collectively utilizin...
Due to the large influx of computers in our daily lives, human-computer interaction has become cruci...
This paper presents Cyclops, a single-piece wearable device that sees its user’s whole body postures...
Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fosteri...