In this paper we present our experiences in setting up and fulfilling a role-play simulation in an academic context. This simulation was set up for the first time in February 2010 to teach 260 students in their final semester in the Bachelor, the bachelor 6, of the Faculty of Architecture how to work in interdisciplinary design and planning teams. Main goal was to teach them how to deal with expert targets in relation to interdisciplinary negotiations in a decision arena. Students had to optimize different expert sub solutions to come to an integral Master Plan for an outdated industrial area of 130 ha which the local municipality wants to transform into a lively urban district. In this role-playing simulation students learned that transfor...
This paper critically evaluates the use of role-playing simulations in a negotiation course taught t...
Collaboration is an is an important aspect of the architect's education. However, it is not amenable...
Simulation games, as a method of playful learning, have been used for more than 70 years in various ...
In this paper we present our experiences in setting up and fulfilling a role-play simulation in an a...
The paper introduces a role-play to enhance the understanding of city regions’ development by a soci...
Architects are currently grappling to exploit new forms of communication made possible with developm...
Thesis (Master's)--University of Washington, 2014Role-playing simulation games can be used as tools ...
This exploratory study assesses the utility, in terms of learning and conceptualizing planning, of a...
Red de Roles is an Educational Innovation Project that aims to raise awareness among Architecture st...
The chapter deals with project-based learning through simulation. In particular, it focuses on how t...
This paper outlines and discusses the pedagogical approach, the technical design architecture, and a...
This paper outlines and discusses the pedagogical approach, the technical design architecture, and a...
Role plays and simulations are familiar methods in the pedagogy of many areas of peace and conflict ...
The contribution reports on part of the research carried out in the development of a digital serious...
This exploratory study assesses the utility, in terms of learning and conceptualizing planning, of a...
This paper critically evaluates the use of role-playing simulations in a negotiation course taught t...
Collaboration is an is an important aspect of the architect's education. However, it is not amenable...
Simulation games, as a method of playful learning, have been used for more than 70 years in various ...
In this paper we present our experiences in setting up and fulfilling a role-play simulation in an a...
The paper introduces a role-play to enhance the understanding of city regions’ development by a soci...
Architects are currently grappling to exploit new forms of communication made possible with developm...
Thesis (Master's)--University of Washington, 2014Role-playing simulation games can be used as tools ...
This exploratory study assesses the utility, in terms of learning and conceptualizing planning, of a...
Red de Roles is an Educational Innovation Project that aims to raise awareness among Architecture st...
The chapter deals with project-based learning through simulation. In particular, it focuses on how t...
This paper outlines and discusses the pedagogical approach, the technical design architecture, and a...
This paper outlines and discusses the pedagogical approach, the technical design architecture, and a...
Role plays and simulations are familiar methods in the pedagogy of many areas of peace and conflict ...
The contribution reports on part of the research carried out in the development of a digital serious...
This exploratory study assesses the utility, in terms of learning and conceptualizing planning, of a...
This paper critically evaluates the use of role-playing simulations in a negotiation course taught t...
Collaboration is an is an important aspect of the architect's education. However, it is not amenable...
Simulation games, as a method of playful learning, have been used for more than 70 years in various ...