In this paper, we explored the use of low fidelity Synthetic Environments (SE; i.e., a combination of simulation techniques) for product design. We explored the usefulness of low fidelity SE to make design problems explicit. In particular, we were interested in the influence of interactivity on user experience. For this purpose, an industrial design case was taken: the innovation of an airplane galley. A virtual airplane was created in which an interactive model of the galley was placed. First, three groups of participants explored the SE in different conditions: Participants explored the SE interactively (Interactive condition), watched a recording (Passive Dynamic condition), or watched static images (Passive Static condition). Afterwards...
Purpose: The paper aims at defining a user-centred design method to develop interactive product inte...
The paper describes the use of interactive Virtual Prototypes (iVP) for the specification of consume...
Virtual Reality (VR) allows engineers to naturally interact with three-dimensional digital models in...
In this paper, we explored the use of low fidelity Synthetic Environments (SE; i.e., a combination o...
In this paper, we explored the use of low fidelity Synthetic Environments (SE; i.e., a combination o...
The current dissertation discussed the use of Virtual Reality in product design, referred to as the ...
Successful product design requires intensive communication between all stakeholders of the product o...
Despite the abundance of supporting tools and methods engineers have at their disposal nowadays, the...
With the broader aim of using a synthetic reality environment to improve and develop packaging desig...
This paper presents two pilot studies that explore the impact of virtual reality representations on ...
Today, the tests of a new product in its conceptual and design stage can be performed by using digit...
The use of Virtual Reality (VR) tools during product development processes is already widely accepte...
Virtual Prototyping (VP) aims at substituting physical prototypes currently used in the industrial d...
Design understanding and needed level of the accompanying spatial skills that enable it depend on in...
ABSTRACT The successful creation of telepresence and virtual environments requires a change in desig...
Purpose: The paper aims at defining a user-centred design method to develop interactive product inte...
The paper describes the use of interactive Virtual Prototypes (iVP) for the specification of consume...
Virtual Reality (VR) allows engineers to naturally interact with three-dimensional digital models in...
In this paper, we explored the use of low fidelity Synthetic Environments (SE; i.e., a combination o...
In this paper, we explored the use of low fidelity Synthetic Environments (SE; i.e., a combination o...
The current dissertation discussed the use of Virtual Reality in product design, referred to as the ...
Successful product design requires intensive communication between all stakeholders of the product o...
Despite the abundance of supporting tools and methods engineers have at their disposal nowadays, the...
With the broader aim of using a synthetic reality environment to improve and develop packaging desig...
This paper presents two pilot studies that explore the impact of virtual reality representations on ...
Today, the tests of a new product in its conceptual and design stage can be performed by using digit...
The use of Virtual Reality (VR) tools during product development processes is already widely accepte...
Virtual Prototyping (VP) aims at substituting physical prototypes currently used in the industrial d...
Design understanding and needed level of the accompanying spatial skills that enable it depend on in...
ABSTRACT The successful creation of telepresence and virtual environments requires a change in desig...
Purpose: The paper aims at defining a user-centred design method to develop interactive product inte...
The paper describes the use of interactive Virtual Prototypes (iVP) for the specification of consume...
Virtual Reality (VR) allows engineers to naturally interact with three-dimensional digital models in...