A fundamental problem in online mechanism design is how to deal with agents that arrive and depart over time. Possible approaches that deal with this problem can roughly be split up into two parts: online mechanism design with and without monetary payments. By far, most research until now has focussed on the former of the two. Our main contribution is to the field of online mechanism design without money, where agents are allowed to trade items with other agents, in an attempt to improve their own allocation. In an off-line context, this problem is known as the House Allocation Problem (HAP). We present a general framework that extends HAP to an online problem, and call it the Time Slot Reservation Problem (TSRP). A key issue in both HAP an...