Wilson (1986) gives a backwards induction algorithm for sequentially obtaining the optimal next move in a repeated Bayesian game. In this paper we show how to identify the form of an optimal solution of such a game by a graphical procedure. By means of the Prisoner's Dilemma game, we illustrate how Wilson's algorithm can be enhanced using the derived analytic form of the solution to produce an explicit optimal strategy. We can then determine not only how P1 should play on all subsequent moves of the game, but also use ideas of Bayes rationality to discuss whether a given model of P2's reactions is realistic
We generalize results of earlier work on learning in Bayesian games by allowing players to make deci...
We study Parrondo’s paradox, which states that one can turn several losing strategies into a winning...
This thesis investigates the use of Bayesian analysis upon an opponent's behaviour in order to deter...
We consider the Bayes optimal strategy for repeated two player games where moves are made simultaneo...
Prisoners’ dilemma is a typical game theory issue. In our study, it is regarded as an incomplete inf...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
We transform a noncooperative game into a Bayesian decision problem for each player where the uncert...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
International audienceGame theory finds nowadays a broad range of applications in engineering and ma...
Bayesian games can be used to model single-shot decision problems in which agents only possess incom...
Abstract — In this paper, we present a new paradigm of searching optimal strategies in the game of I...
We present a new algorithm for polynomial time learning of optimal behavior in stochastic games. Thi...
We transform a non co-operati ve game into a -Bayesian decision problem for each player where the un...
AbstractWe investigate the use of automata theory to model strategies for nonzero-sum two-person gam...
Abstract: "In this paper we isolate a particular refinement of the notion of Nash equilibrium that i...
We generalize results of earlier work on learning in Bayesian games by allowing players to make deci...
We study Parrondo’s paradox, which states that one can turn several losing strategies into a winning...
This thesis investigates the use of Bayesian analysis upon an opponent's behaviour in order to deter...
We consider the Bayes optimal strategy for repeated two player games where moves are made simultaneo...
Prisoners’ dilemma is a typical game theory issue. In our study, it is regarded as an incomplete inf...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
We transform a noncooperative game into a Bayesian decision problem for each player where the uncert...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
International audienceGame theory finds nowadays a broad range of applications in engineering and ma...
Bayesian games can be used to model single-shot decision problems in which agents only possess incom...
Abstract — In this paper, we present a new paradigm of searching optimal strategies in the game of I...
We present a new algorithm for polynomial time learning of optimal behavior in stochastic games. Thi...
We transform a non co-operati ve game into a -Bayesian decision problem for each player where the un...
AbstractWe investigate the use of automata theory to model strategies for nonzero-sum two-person gam...
Abstract: "In this paper we isolate a particular refinement of the notion of Nash equilibrium that i...
We generalize results of earlier work on learning in Bayesian games by allowing players to make deci...
We study Parrondo’s paradox, which states that one can turn several losing strategies into a winning...
This thesis investigates the use of Bayesian analysis upon an opponent's behaviour in order to deter...