The memory game, or concentration, as it is sometimes called, is a popular card game played by children and adults around the world. Good memory is one of the qualities required in order to succeed in it. This, however, is not enough. When it is assumed that the players have perfect memory, the memory game can be seen as a game of strategy. The game is analysed under this assumption and the optimal strategy is found. It is simple and perhaps unexpected. In contrast to the simplicity of the optimal strategy, the analysis leading to its optimality proof is rather involved. It supplies an interesting example of concrete mathematics of the sort used in the analysis of algorithms. It is doubtful whether this analysis could have been carried ...
In this paper mathematical programming techniques were used to determine the optimal strategy for pl...
In this paper mathematical programming techniques were used to determine the optimal strategy for pl...
To investigate people's ability to update memory in a dynamic task environment we use the experiment...
AbstractThe memory game, or concentration, as it is sometimes called, is a popular card game played ...
This paper explores memory-based approaches to learn-ing games. The learning element stores evaluate...
International audienceTwo-player turn-based zero-sum games on (finite or infinite) graphs are a cent...
Whist is one of the most played card games of the world. Though there have been many studies made in...
One problem associated with coevolutionary algorithms is that of forgetting, where one or more previ...
This paper studies a model of memory. The model takes into account that memory capacity is limited a...
Interactions among agents can be conveniently described by game trees. In order to analyze a game, i...
John von Neumann and Oskar Morgenstern formulated extensive games in their book: "Theory of...
We show that the history of play in a population game contains exploitable information that can be s...
The Big Match is a multistage two-player game. In each stage, player 1 hides one or two pebbles in ...
To investigate people’s ability to update memory in a dy-namic task environment we use the experimen...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
In this paper mathematical programming techniques were used to determine the optimal strategy for pl...
In this paper mathematical programming techniques were used to determine the optimal strategy for pl...
To investigate people's ability to update memory in a dynamic task environment we use the experiment...
AbstractThe memory game, or concentration, as it is sometimes called, is a popular card game played ...
This paper explores memory-based approaches to learn-ing games. The learning element stores evaluate...
International audienceTwo-player turn-based zero-sum games on (finite or infinite) graphs are a cent...
Whist is one of the most played card games of the world. Though there have been many studies made in...
One problem associated with coevolutionary algorithms is that of forgetting, where one or more previ...
This paper studies a model of memory. The model takes into account that memory capacity is limited a...
Interactions among agents can be conveniently described by game trees. In order to analyze a game, i...
John von Neumann and Oskar Morgenstern formulated extensive games in their book: "Theory of...
We show that the history of play in a population game contains exploitable information that can be s...
The Big Match is a multistage two-player game. In each stage, player 1 hides one or two pebbles in ...
To investigate people’s ability to update memory in a dy-namic task environment we use the experimen...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
In this paper mathematical programming techniques were used to determine the optimal strategy for pl...
In this paper mathematical programming techniques were used to determine the optimal strategy for pl...
To investigate people's ability to update memory in a dynamic task environment we use the experiment...