Emulator technology is the methodology that replaces simulators in engineering design by surrogate models, sometimes called meta-models. The methodology has three distinct stages: data capture, modelling and optimization. Space-filling experimental designs are used to gather information; then specialized adaptive models, derived from statistical principles, are used to emulate the system. The advantage of emulators is that they run many times faster than the simulators, which means they can be used in multi-domain environments for multi-objective optimization. This is generally not possible using the simulators themselves due to the computational burden. Emulator technology should be considered as part of the general data-capture and modell...
Abstract: In the last decades, rapid improvement in processor speed has encouraged the development o...
The faster the scale of integration of digital circuits increases the more important is the accelera...
This thesis is concerned with the methodology of smooth emulators for computer experiments. The work...
Emulator technology is the methodology which comprises replacing simulators in engineering design by...
The use of emulator methods in mechanical engineering design is more limited than in electrical and ...
The need for emulation as a technique in digital systems design was established in this paper. Three...
Statistical emulation is a technique for studying the behavior of computational simulation models. W...
An emulator is an artificial system which acts externally like a real system. A building emulator is...
Emulation modelling is an effective way of overcoming the large computational bur- den associated wi...
This report discusses our work with an emulator based on field programmable gate array technology. T...
This paper aims to explain how simulation and emulation are interrelated, and why they are of benefi...
Scientific investigations are often expensive and the ability to quickly perform analysis of data on...
Simulation design is the choice of locations in parameter space at which simulations are to be run a...
This chapter is about experiments for quality improvement and the innovation of products and process...
Trends towards reduced life-time of products and globalised competition has increased pressure on ma...
Abstract: In the last decades, rapid improvement in processor speed has encouraged the development o...
The faster the scale of integration of digital circuits increases the more important is the accelera...
This thesis is concerned with the methodology of smooth emulators for computer experiments. The work...
Emulator technology is the methodology which comprises replacing simulators in engineering design by...
The use of emulator methods in mechanical engineering design is more limited than in electrical and ...
The need for emulation as a technique in digital systems design was established in this paper. Three...
Statistical emulation is a technique for studying the behavior of computational simulation models. W...
An emulator is an artificial system which acts externally like a real system. A building emulator is...
Emulation modelling is an effective way of overcoming the large computational bur- den associated wi...
This report discusses our work with an emulator based on field programmable gate array technology. T...
This paper aims to explain how simulation and emulation are interrelated, and why they are of benefi...
Scientific investigations are often expensive and the ability to quickly perform analysis of data on...
Simulation design is the choice of locations in parameter space at which simulations are to be run a...
This chapter is about experiments for quality improvement and the innovation of products and process...
Trends towards reduced life-time of products and globalised competition has increased pressure on ma...
Abstract: In the last decades, rapid improvement in processor speed has encouraged the development o...
The faster the scale of integration of digital circuits increases the more important is the accelera...
This thesis is concerned with the methodology of smooth emulators for computer experiments. The work...