We develop an efficient algorithm for detecting collisions among a large number of particles moving in a velocity field, when the field itself is possibly coupled to the particle motions. We build on ideas from molecular dynamics simulations and, as a byproduct, give a literature survey of methods for hard sphere molecular dynamics. We analyze the complexity of the algorithm in detail and present several experimental results on performance which corroborate the analysis. An optimal algorithm for collision detection has cost scaling at least like the total number of collisions detected. We argue, both theoretically and experimentally, that with the appropriate parameter choice and when the number of collisions grows with the number of partic...
In this paper the calculation and administration for motion and con-tacts of systems is investigated...
Diffusion-based molecular communication (DMC) with interacting carrier molecules allows exploring a ...
Collision detection is an important aspect in many real-time simulation environments. Due to its na...
We develop an efficient algorithm for detecting collisions among a large number of particles moving ...
Abstract. Collision detection is critical for applications that demand a great deal of spatial inter...
This paper deals with the calculation of the motion and the administration of the contacts for syste...
This thesis describes a new model for rapid physical simulation called sparse dynamics. The method e...
This paper deals with the calculation of the motion and the adminis-tration of the contacts for syst...
This paper discusses a scalable collision detection algorithm. The algorithm, implemented using soft...
International audienceThis paper presents a new approach for the detection and treatment of colloida...
Several physical systems in condensed matter have been modeled approximating their constituent parti...
This paper presents a method for detecting collisions between objects under the hard real-time const...
We investigate the influence of the packing fraction of highly polydisperse particle systems on the ...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
Collision detection of a large number N of particles can be challenging. Directly testing N particle...
In this paper the calculation and administration for motion and con-tacts of systems is investigated...
Diffusion-based molecular communication (DMC) with interacting carrier molecules allows exploring a ...
Collision detection is an important aspect in many real-time simulation environments. Due to its na...
We develop an efficient algorithm for detecting collisions among a large number of particles moving ...
Abstract. Collision detection is critical for applications that demand a great deal of spatial inter...
This paper deals with the calculation of the motion and the administration of the contacts for syste...
This thesis describes a new model for rapid physical simulation called sparse dynamics. The method e...
This paper deals with the calculation of the motion and the adminis-tration of the contacts for syst...
This paper discusses a scalable collision detection algorithm. The algorithm, implemented using soft...
International audienceThis paper presents a new approach for the detection and treatment of colloida...
Several physical systems in condensed matter have been modeled approximating their constituent parti...
This paper presents a method for detecting collisions between objects under the hard real-time const...
We investigate the influence of the packing fraction of highly polydisperse particle systems on the ...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
Collision detection of a large number N of particles can be challenging. Directly testing N particle...
In this paper the calculation and administration for motion and con-tacts of systems is investigated...
Diffusion-based molecular communication (DMC) with interacting carrier molecules allows exploring a ...
Collision detection is an important aspect in many real-time simulation environments. Due to its na...