peer reviewedRecent studies in adults have shown an advantage for video games players compared to non-video game players on several attentional tasks, and particularly those involving visual processing and spatial distribution of attention. However, little is known about the influence of video game practice on children’s attentional and executive abilities. In this study, eighty 8-10 years old children divided into three groups (non-video-game players [NVGP], moderate video game players [MVGP], and Intense video game player [IVGP]) were administered computerized attentional/executive tasks tapping vigilance, visual and auditory selective attention, inhibition, and cognitive flexibility. Parents were also asked to complete behavioral scales....
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
Nowadays, video games have become the most popular form of entertainment. For this reason, it is cru...
Gaming has become one of the most common activities for children and adolescents, and it is therefor...
Interactive media plays a central role in children's lives, however limited research has examined th...
Video games as an entertainment form are very popular. Understanding what video games do to us in a ...
Over the past 30 years, video games have become a more accepted and increasingly popular form of ent...
iv Video games players (VGPs) regularly demonstrate marked success over non-video game players (NVGP...
In the past few decades, video game play has become a common diversion for many people of different ...
The Global Games Market Report estimates that, as of 2019 there are 2.2 billion people worldwide tha...
Children aged 7-17 years and adults aged 18-22 years were tested on three aspects of visual attentio...
Despite a large body of evidence suggests positive effects of playing action video games and practis...
Experts with video game experience, in contrast to non-experienced persons, are superior in multiple...
PURPOSE OF THE REVIEW The notion that play may facilitate learning has long been touted. Here, we re...
There is mixed evidence regarding whether video games affect executive function. The inconsistent re...
Objectives: Video games are especially popular among adolescents and young adults as a form of enter...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
Nowadays, video games have become the most popular form of entertainment. For this reason, it is cru...
Gaming has become one of the most common activities for children and adolescents, and it is therefor...
Interactive media plays a central role in children's lives, however limited research has examined th...
Video games as an entertainment form are very popular. Understanding what video games do to us in a ...
Over the past 30 years, video games have become a more accepted and increasingly popular form of ent...
iv Video games players (VGPs) regularly demonstrate marked success over non-video game players (NVGP...
In the past few decades, video game play has become a common diversion for many people of different ...
The Global Games Market Report estimates that, as of 2019 there are 2.2 billion people worldwide tha...
Children aged 7-17 years and adults aged 18-22 years were tested on three aspects of visual attentio...
Despite a large body of evidence suggests positive effects of playing action video games and practis...
Experts with video game experience, in contrast to non-experienced persons, are superior in multiple...
PURPOSE OF THE REVIEW The notion that play may facilitate learning has long been touted. Here, we re...
There is mixed evidence regarding whether video games affect executive function. The inconsistent re...
Objectives: Video games are especially popular among adolescents and young adults as a form of enter...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
Nowadays, video games have become the most popular form of entertainment. For this reason, it is cru...
Gaming has become one of the most common activities for children and adolescents, and it is therefor...