[[abstract]]Students with disabilities experience challenges and difficulties in learning. However, technology promotes the development of digital materials and multimedia in education to accommodate special needs in learning for students with disabilities. The most recent technology application has shifted to “informative games” in multimedia instruction. Informative games enable students to learn effectively when they interact with games. Embodied Interaction Video Game (EIVG) is the informative and interactive game designed by applying new technology, Flash Player. The purpose of this study is to investigate the effectiveness of Using Embodied Interaction Video Game on the science learning for students with disabilities in inclusive clas...
The study aims to develop an educational game that can support students with special needs to learn ...
This research aims to analyze the experiences and issues around persons with disabilities Foundation...
Games have been used and proven effective in motivating students. Playing interactive games can enha...
In the modern society, inclusion of persons with disabilities in the mainstream education is increas...
Video games that are used as teaching tools are called serious games. However, there is an important...
In this study we tested our idea about developing the educational aspirations of the disabled in a m...
International audienceIn an attempt to find solutions to the current challenges faced by children wi...
Typically, the digital games are used as a medium for teaching students having intellectual disabili...
The potential of games in empowering underrepresented groups is a central theme in the field of medi...
AbstractThis study examined the usability of an educational computer game that was developed to assi...
The way in which technologies support students with disability has been widely explored in recent ti...
We tested the idea to develop the educational aspirations of the disabled in a multime...
Embodied learning, under the lens of Embodied Cognition theory, emphasizes on the inseparable link b...
This article examined the performance of 57 students with learning disabilities (LD) from four middl...
From an embodied learning perspective, the active human body can alter the function of the brain and...
The study aims to develop an educational game that can support students with special needs to learn ...
This research aims to analyze the experiences and issues around persons with disabilities Foundation...
Games have been used and proven effective in motivating students. Playing interactive games can enha...
In the modern society, inclusion of persons with disabilities in the mainstream education is increas...
Video games that are used as teaching tools are called serious games. However, there is an important...
In this study we tested our idea about developing the educational aspirations of the disabled in a m...
International audienceIn an attempt to find solutions to the current challenges faced by children wi...
Typically, the digital games are used as a medium for teaching students having intellectual disabili...
The potential of games in empowering underrepresented groups is a central theme in the field of medi...
AbstractThis study examined the usability of an educational computer game that was developed to assi...
The way in which technologies support students with disability has been widely explored in recent ti...
We tested the idea to develop the educational aspirations of the disabled in a multime...
Embodied learning, under the lens of Embodied Cognition theory, emphasizes on the inseparable link b...
This article examined the performance of 57 students with learning disabilities (LD) from four middl...
From an embodied learning perspective, the active human body can alter the function of the brain and...
The study aims to develop an educational game that can support students with special needs to learn ...
This research aims to analyze the experiences and issues around persons with disabilities Foundation...
Games have been used and proven effective in motivating students. Playing interactive games can enha...