Video processing and analysis applications are part of Artificial Intelligence. Frequently, silhouettes in video frames lack depth information, especially in case of a single camera. In this work, we utilize a three-dimensional human body model, combined with a calibrated fish-eye camera, to obtain three-dimensional (3D) clues. More specifically, a generic 3D human model in various poses is derived from a novel mathematical formalization of a well-known class of geometric primitives, namely the generalized cylinders, which exhibit advantages over the existing parametric definitions. The use of the fish-eye camera allows the generation of rendered silhouettes, using these 3D models. Moreover, we present a very efficient algorithm for matchin...
Automatic 3D reconstruction of human poses from monocular images is a challenging and popular topic ...
We present a novel motion-based approach for the part determination and shape estimation of a human&...
This paper presents two algorithms, one monocular-camera and one multiple-view camera based, to esti...
Part 8: Image - Video ProcessingInternational audienceVideo processing and analysis applications are...
In this paper we present a system that uses computer vision techniques and a deformable 3D human mod...
In this work, we present a system, which uses computer vision techniques for human silhouette segmen...
In this paper, we present a methodology for refining the segmentation of human silhouettes in indoor...
Automatic, non-intrusive vision-based capture of the human body motion opens new possibilities in ap...
This research proposes a novel framework for capturing 3D human motion from video images using a mod...
In this paper, we concentrate on refining the results of segmenting human presence from indoors vide...
In this paper we presents a silhouette-based method for 3D human body reconstruction from multiple v...
Abstract. Reliable tracking of moving humans is essential to motion estimation, video surveillance a...
Generating realistic human shapes and motion is an important task both in the motion picture industr...
Generating realistic human shapes and motion is an important task both in the motion picture industr...
This thesis contributes, in essence, four developments to the field of computer vision. The first tw...
Automatic 3D reconstruction of human poses from monocular images is a challenging and popular topic ...
We present a novel motion-based approach for the part determination and shape estimation of a human&...
This paper presents two algorithms, one monocular-camera and one multiple-view camera based, to esti...
Part 8: Image - Video ProcessingInternational audienceVideo processing and analysis applications are...
In this paper we present a system that uses computer vision techniques and a deformable 3D human mod...
In this work, we present a system, which uses computer vision techniques for human silhouette segmen...
In this paper, we present a methodology for refining the segmentation of human silhouettes in indoor...
Automatic, non-intrusive vision-based capture of the human body motion opens new possibilities in ap...
This research proposes a novel framework for capturing 3D human motion from video images using a mod...
In this paper, we concentrate on refining the results of segmenting human presence from indoors vide...
In this paper we presents a silhouette-based method for 3D human body reconstruction from multiple v...
Abstract. Reliable tracking of moving humans is essential to motion estimation, video surveillance a...
Generating realistic human shapes and motion is an important task both in the motion picture industr...
Generating realistic human shapes and motion is an important task both in the motion picture industr...
This thesis contributes, in essence, four developments to the field of computer vision. The first tw...
Automatic 3D reconstruction of human poses from monocular images is a challenging and popular topic ...
We present a novel motion-based approach for the part determination and shape estimation of a human&...
This paper presents two algorithms, one monocular-camera and one multiple-view camera based, to esti...