To provide new opportunities for acquiring experience in coordinating construction supply chain activities, this paper describes a serious gaming approach. Serious games offer their users an experience that is designed to be meaningful. Following the triadic game design approach, the authors designed a board game that challenges a player to design and construct a skyscraper called Tower of Infinity. The research aim was to explore how serious games (like this one) can contribute to the experiential acquisition of construction supply chain management knowledge. Game sessions were organized in which 64 construction management students played the board game and reflected on it in a written report. A content analysis of these reports was then c...
Purpose: The purpose of this paper is to present a methodology for research through game design and ...
The field of education is constantly evolving, and digital technology in the classroom is commonplac...
As an interdisciplinary topic in architecture and the built environment, mass customisation has succ...
To provide new opportunities for acquiring experience in coordinating construction supply chain acti...
Serious games (SGs) in industrial engineering education are an established topic, whose implementati...
The construction industry is one of the most important for Brazilian economy, whose macro sector is ...
Today\u27s third level students are of a virtual generation, where online interactive multi-player g...
Game-based education is a promising method for encouraging student learning. Although learning const...
Entrepreneurship is crucial for economic growth and employment, but conventional didactical approach...
Many books describe Supply Chain Collaboration (SCC), an important idea in the business world. Numer...
The construction field is dynamic and dominated by complex, ill-defined problems for which myriad po...
In tertiary construction education programs, it is becoming increasingly difficult to take students ...
Current astonishing technological progress demands education and learning methods to keep up with ma...
n order to facilitate discussion on construction logistic solutions in both homogenous and heterogen...
In the last decades, Serious Games (SGs) have been implemented more and more in the engineering fiel...
Purpose: The purpose of this paper is to present a methodology for research through game design and ...
The field of education is constantly evolving, and digital technology in the classroom is commonplac...
As an interdisciplinary topic in architecture and the built environment, mass customisation has succ...
To provide new opportunities for acquiring experience in coordinating construction supply chain acti...
Serious games (SGs) in industrial engineering education are an established topic, whose implementati...
The construction industry is one of the most important for Brazilian economy, whose macro sector is ...
Today\u27s third level students are of a virtual generation, where online interactive multi-player g...
Game-based education is a promising method for encouraging student learning. Although learning const...
Entrepreneurship is crucial for economic growth and employment, but conventional didactical approach...
Many books describe Supply Chain Collaboration (SCC), an important idea in the business world. Numer...
The construction field is dynamic and dominated by complex, ill-defined problems for which myriad po...
In tertiary construction education programs, it is becoming increasingly difficult to take students ...
Current astonishing technological progress demands education and learning methods to keep up with ma...
n order to facilitate discussion on construction logistic solutions in both homogenous and heterogen...
In the last decades, Serious Games (SGs) have been implemented more and more in the engineering fiel...
Purpose: The purpose of this paper is to present a methodology for research through game design and ...
The field of education is constantly evolving, and digital technology in the classroom is commonplac...
As an interdisciplinary topic in architecture and the built environment, mass customisation has succ...