Think of emotions – what comes first to mind? Perhaps joy, anger, fear, surprise, or love. Indeed, these are some of the emotions that all humans are familiar with. But our repertoire does not end there; it includes many shades of experience that are positive, negative, or a bit of both. For instance, you can think of admiration, relief, contempt, anxiety, pride, and hope. In fact, there are more than 60 different human emotions – each with unique qualities and experiences. All of these can be felt when using consumer products. And there is an infinite number reasons why products evoke emotions. To get you started, this booklet presents 600+ examples. The diversity may inspire you, amuse you, or perhaps challenge you to explore your own exp...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
This research intensively reviews the literature on designing emotional-driven products and aims to ...
Emotional design, i.e., designing with an intention to evoke or to prevent a particular emotion, can...
Think of emotions – what comes first to mind? Perhaps joy, anger, fear, surprise, or love. Indeed, t...
Think of emotions – what first comes to mind? Perhaps joy, anger, fear, surprise, or love. Indeed, t...
The fact that we are capable of distinguishing many distinct emotions is illustrated by the vast num...
The study of user emotions is hindered by the absence of a clear overview of what positive emotions ...
The study of user emotions is hindered by the absence of a clear overview of what positive emotions ...
We all know from our personal experiences that humans display a wide variety of emotions, both in re...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
Experience-driven design considers all aspects of a product – its appearance, cultural meaning, func...
Products challenge us, thrill us, upset us, and remind us about our past- they elicit feelings. A be...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
Emotional design, i.e., designing with an intention to evoke or to prevent a particular emotion, can...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
This research intensively reviews the literature on designing emotional-driven products and aims to ...
Emotional design, i.e., designing with an intention to evoke or to prevent a particular emotion, can...
Think of emotions – what comes first to mind? Perhaps joy, anger, fear, surprise, or love. Indeed, t...
Think of emotions – what first comes to mind? Perhaps joy, anger, fear, surprise, or love. Indeed, t...
The fact that we are capable of distinguishing many distinct emotions is illustrated by the vast num...
The study of user emotions is hindered by the absence of a clear overview of what positive emotions ...
The study of user emotions is hindered by the absence of a clear overview of what positive emotions ...
We all know from our personal experiences that humans display a wide variety of emotions, both in re...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
Experience-driven design considers all aspects of a product – its appearance, cultural meaning, func...
Products challenge us, thrill us, upset us, and remind us about our past- they elicit feelings. A be...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
Emotional design, i.e., designing with an intention to evoke or to prevent a particular emotion, can...
This study reports quantitative research into two basic dimensions of emotions: pleasantness and aro...
This research intensively reviews the literature on designing emotional-driven products and aims to ...
Emotional design, i.e., designing with an intention to evoke or to prevent a particular emotion, can...