A proposed rule-based editing metaphor intuitively lets artists create buildings without changing their workflow. It's based on the realization that the rule base represents a directed acyclic graph and on a shift in the development paradigm from product-based to rule-based representations. Users can visually add or edit rules, connect them to control the workflow, and easily create commands that expand the artist's toolbox (for example, Boolean operations or local controlling operators). This approach opens new possibilities, from model verification to model editing through graph rewritingSpain's Minister of Science and Innovation funded this research under grant TIN2010-20590-C02-0
While the procedural modeling of buildings and other architectural structures has evolved very signi...
In this paper we will describe our approach, based on Graph Rewriting (GR), to support the visual mo...
This thesis explores the procedural generation of 3D buildings from the floor plan all the way to the...
With the increase in popularity of procedural urban modeling for film, TV, and interactive entertain...
This paper presents a new semantic and procedural level-of-detail (LoD) method applicable to any rul...
This paper presents a new semantic and procedural level-of-Detail (LoD) method applicable to any rul...
Abstract—Creating 3D content requires a lot of expert knowl-edge and is often a very time consuming ...
While the procedural modeling of buildings and other architectural structures has evolved very signi...
Creating 3D content requires a lot of expert knowledge and is often a very time consuming task. Proc...
While the procedural modeling of buildings and other architectural structures has evolved very signi...
Massive procedural content creation, for example, for virtual urban environments, is a difficult, ye...
The intelligent diagram is a recent metaphor for diagramming in which the underlying graphic editor ...
Abstract—Computer games often take place in extensive virtual worlds, attractive for roaming and exp...
Creating virtual models of urban environments is essential to a disparate range of applications, fro...
Complex information structures can often be represented by diagrams. Diagrams (e.g., trees for hiera...
While the procedural modeling of buildings and other architectural structures has evolved very signi...
In this paper we will describe our approach, based on Graph Rewriting (GR), to support the visual mo...
This thesis explores the procedural generation of 3D buildings from the floor plan all the way to the...
With the increase in popularity of procedural urban modeling for film, TV, and interactive entertain...
This paper presents a new semantic and procedural level-of-detail (LoD) method applicable to any rul...
This paper presents a new semantic and procedural level-of-Detail (LoD) method applicable to any rul...
Abstract—Creating 3D content requires a lot of expert knowl-edge and is often a very time consuming ...
While the procedural modeling of buildings and other architectural structures has evolved very signi...
Creating 3D content requires a lot of expert knowledge and is often a very time consuming task. Proc...
While the procedural modeling of buildings and other architectural structures has evolved very signi...
Massive procedural content creation, for example, for virtual urban environments, is a difficult, ye...
The intelligent diagram is a recent metaphor for diagramming in which the underlying graphic editor ...
Abstract—Computer games often take place in extensive virtual worlds, attractive for roaming and exp...
Creating virtual models of urban environments is essential to a disparate range of applications, fro...
Complex information structures can often be represented by diagrams. Diagrams (e.g., trees for hiera...
While the procedural modeling of buildings and other architectural structures has evolved very signi...
In this paper we will describe our approach, based on Graph Rewriting (GR), to support the visual mo...
This thesis explores the procedural generation of 3D buildings from the floor plan all the way to the...