In this paper, we propose a sketch-based editable polycube mapping method that, given a general mesh and a simple polycube that coarsely resembles the shape of the object, plus sketched features indicating relevant correspondences between the two, provides a uniform, regular, and user-controllable quads-only mesh that can be used as a basis structure for subdivision. Large scale models with complex geometry and topology can be processed efficiently with simple, intuitive operations. We show that the simple, intuitive nature of the polycube map is a substantial advantage from the point of view of the interface by demonstrating a series of applications, including kit-basing, shape morphing, painting over the parameterization domain, and GPU-f...
International audienceIn this paper we present a new framework for subdivision surface approximation...
We present a sketching interface for modeling shapes de-fined by large sets of points. Our system su...
Polycube maps of triangle meshes have proved useful in a wide range of applications, including textu...
We describe a 3D modeling system that combines subdivision surfaces with sketch-based modeling in or...
We describe a 3D modeling system that combines subdivision surfaces with sketch-based modeling in or...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
Figure 1: Subdivision of planar-quad meshes (left) and editing of polyhedral meshes with map prescri...
This paper describes a sketch-based method for augmenting geometric meshes with variable-scale sharp...
This paper proposes a new concept of polycube splines and develops novel modeling techniques for usi...
Polycube maps of triangle meshes have proved useful in a wide range of applications including textur...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
PolyCubes, or orthogonal polyhedra, are useful as parameterization base-complexes for various operat...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
International audienceIn this paper we present a new framework for subdivision surface approximation...
We present a sketching interface for modeling shapes de-fined by large sets of points. Our system su...
Polycube maps of triangle meshes have proved useful in a wide range of applications, including textu...
We describe a 3D modeling system that combines subdivision surfaces with sketch-based modeling in or...
We describe a 3D modeling system that combines subdivision surfaces with sketch-based modeling in or...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
Figure 1: Subdivision of planar-quad meshes (left) and editing of polyhedral meshes with map prescri...
This paper describes a sketch-based method for augmenting geometric meshes with variable-scale sharp...
This paper proposes a new concept of polycube splines and develops novel modeling techniques for usi...
Polycube maps of triangle meshes have proved useful in a wide range of applications including textur...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
PolyCubes, or orthogonal polyhedra, are useful as parameterization base-complexes for various operat...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
International audienceIn this paper we present a new framework for subdivision surface approximation...
We present a sketching interface for modeling shapes de-fined by large sets of points. Our system su...
Polycube maps of triangle meshes have proved useful in a wide range of applications, including textu...