Las superfícies implícitas son útiles en muchas áreasde los gráficos por ordenador. Una de sus principales ventajas es que pueden ser fácilmente usadas como primitivas para modelado. Aun asi, no son muy usadas porque su visualización toma bastante tiempo. Cuando se necesita una visualización precisa, la mejor opción es usar trazado de rayos. Sin embargo, pequeñas partes de las superficies desaparecen durante la visualización. Esto ocurre por la truncación que se presenta en la representación en punto flotante de los ordenadores; algunos bits se puerden durante las operaciones matemáticas en los algoritmos de intersección. En este tesis se presentan algoritmos para solucionar esos problemas. La investigación se basa en el uso del Análisis In...
We present an adaptive method for computing a robust polygonal approximation of an implicit curve in...
Radial Basis Functions are widely used in scattered data interpolation. The surface-reconstruction m...
In this paper, we present a robust and mathematically sound ray-intersection algorithm for implicit ...
Journal ArticleWe present a practical and efficient algorithm for interactively ray tracing arbitrar...
International audienceThis paper describes an new and optimized direct ray tracing algorithm over co...
Fast and reliable rendering of implicit surfaces is an important area in the field of implicit model...
This paper introduces an efficient and reliable algorithm to create soft shadows for ray traced impl...
Abstract: Visualising implicit surfaces with the ray casting method is a slow procedure. The design ...
This paper discusses a very general root-isolation algorithm, based on interval arithmetic, which ca...
We study the performance of affine arithmetic as a replacement for interval arithmetic in interval ...
Implicit surfaces are often created by summing a collection of radial basis functions. Researchers h...
Sphere tracing is a new technique for rendering implicit surfaces using geometric distance. Distance...
We present two algorithms for ray tracing implicit surfaces with contour lines rendered on the surfa...
A reconstrução de superfícies a partir de nuvens de pontos faz parte de um novo paradigma de modelag...
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algo...
We present an adaptive method for computing a robust polygonal approximation of an implicit curve in...
Radial Basis Functions are widely used in scattered data interpolation. The surface-reconstruction m...
In this paper, we present a robust and mathematically sound ray-intersection algorithm for implicit ...
Journal ArticleWe present a practical and efficient algorithm for interactively ray tracing arbitrar...
International audienceThis paper describes an new and optimized direct ray tracing algorithm over co...
Fast and reliable rendering of implicit surfaces is an important area in the field of implicit model...
This paper introduces an efficient and reliable algorithm to create soft shadows for ray traced impl...
Abstract: Visualising implicit surfaces with the ray casting method is a slow procedure. The design ...
This paper discusses a very general root-isolation algorithm, based on interval arithmetic, which ca...
We study the performance of affine arithmetic as a replacement for interval arithmetic in interval ...
Implicit surfaces are often created by summing a collection of radial basis functions. Researchers h...
Sphere tracing is a new technique for rendering implicit surfaces using geometric distance. Distance...
We present two algorithms for ray tracing implicit surfaces with contour lines rendered on the surfa...
A reconstrução de superfícies a partir de nuvens de pontos faz parte de um novo paradigma de modelag...
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algo...
We present an adaptive method for computing a robust polygonal approximation of an implicit curve in...
Radial Basis Functions are widely used in scattered data interpolation. The surface-reconstruction m...
In this paper, we present a robust and mathematically sound ray-intersection algorithm for implicit ...