Humans were made to move. Many hours in front of a screen leads to stiff bodies and a diminished bodily awareness. The aim of this project was to explore how technology can serve to increase our body awareness and adapt to our physical conditions in everyday life with focus on office spaces. The study is explorative with a user-centered approach and a focus on embodied prototyping, where the user is a subject of design. Data was collected with recordings, interviews, and workshops. Reflexion-on-action, prototyping and iterations lead to the final outcome. The final concept is a wearable that encourage people to move and stretch out more often and spontaneously throughout the day. It does so by vibration patterns along your spine and shoulde...
A stressful society with a deficiency of attention has led to a growing demand for meditation techni...
The human body movement is idiosyncratic and always challenging to document. This research explores ...
On-body technologies are emerging as a new paradigm in human-computer interaction. Instead of moving...
Humans were made to move. Many hours in front of a screen leads to stiff bodies and a diminished bod...
There exists a routine in most people’s lives wherein they wake, work, and sleep with few activities...
This paper is motivated by our work in the European Culture project "Faust - or dis-inventing the A-...
We work in front of computers and consume digital entertainment our leisure time. Our bodies need fr...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
This thesis explores how we might design the interaction between the screen and participant in a pre...
This studio invites participants to explore ways of extending physical expressivity through a combin...
This research was motivated by a desire to help office workers change their sedentary behavior becau...
This research was motivated by a desire to help office workers change their sedentary behavior becau...
\u3cp\u3eThis research was motivated by a desire to help office workers change their sedentary behav...
In this paper we describe, analyse and reflect onexperiences and knowledge generated from designing ...
This paper advocates for supporting movement awareness in ubiquitous computing as a means of transfo...
A stressful society with a deficiency of attention has led to a growing demand for meditation techni...
The human body movement is idiosyncratic and always challenging to document. This research explores ...
On-body technologies are emerging as a new paradigm in human-computer interaction. Instead of moving...
Humans were made to move. Many hours in front of a screen leads to stiff bodies and a diminished bod...
There exists a routine in most people’s lives wherein they wake, work, and sleep with few activities...
This paper is motivated by our work in the European Culture project "Faust - or dis-inventing the A-...
We work in front of computers and consume digital entertainment our leisure time. Our bodies need fr...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
This thesis explores how we might design the interaction between the screen and participant in a pre...
This studio invites participants to explore ways of extending physical expressivity through a combin...
This research was motivated by a desire to help office workers change their sedentary behavior becau...
This research was motivated by a desire to help office workers change their sedentary behavior becau...
\u3cp\u3eThis research was motivated by a desire to help office workers change their sedentary behav...
In this paper we describe, analyse and reflect onexperiences and knowledge generated from designing ...
This paper advocates for supporting movement awareness in ubiquitous computing as a means of transfo...
A stressful society with a deficiency of attention has led to a growing demand for meditation techni...
The human body movement is idiosyncratic and always challenging to document. This research explores ...
On-body technologies are emerging as a new paradigm in human-computer interaction. Instead of moving...