With the growing role the smartphone technology is gaining in our daily life the concerned voices about its negative impacts on human social skills, social interactions and mental health are getting louder. Smartphone use has become a habit not at least due to high access to different kind of rewards provided by this technology. In this thesis, a qualitative explorative study analyses two approaches, an application based and a non-application based, in their ability to deal with the subjectively perceived smartphone overuse in order to find weaknesses and advantages behind those approaches. The study design is based on behaviour change theories such as the Goal-Setting Theory, the Social Cognitive Theory, and the Cognitive Dissonance Theory...
The main aim of this position paper is to identify and briefly discuss design-related issues commonl...
Modern cognitive psychology theories such as Dual Process Theory suggest that the source of much hab...
Purpose: There is limited integration of behaviour theories and persuasive technology on behavioural...
With the growing role the smartphone technology is gaining in our daily life the concerned voices ab...
People spend large parts of their everyday life using their smartphones. Despite various advantages ...
Smartphone overuse can lead to a series of physical, mental and social disturbances. This problem is...
Modern society is becoming increasingly connected and more and more technology-enabled. Communicatio...
Despite the current popularity and potential use of mobile applications (apps) in the area of behavi...
The negative effects of transport in terms of pollution, congestion and climate change has urged the...
In this paper, we propose design strategies for persuasive technologies that help people who want to...
This research proposes a design solution that integrates gamification and behavioural change theorie...
Context: Only 32 % of the Norwegian population meet the recommended levels of physical activity. Th...
Behaviour change apps can help people maintain healthy lifestyles, however a common challenge for ma...
Smartphone overuse can lead to a series of physical, mental and social disturbances. This problem i...
Persuasive designs have become prevalent for smartphones, and an increasing number of users report p...
The main aim of this position paper is to identify and briefly discuss design-related issues commonl...
Modern cognitive psychology theories such as Dual Process Theory suggest that the source of much hab...
Purpose: There is limited integration of behaviour theories and persuasive technology on behavioural...
With the growing role the smartphone technology is gaining in our daily life the concerned voices ab...
People spend large parts of their everyday life using their smartphones. Despite various advantages ...
Smartphone overuse can lead to a series of physical, mental and social disturbances. This problem is...
Modern society is becoming increasingly connected and more and more technology-enabled. Communicatio...
Despite the current popularity and potential use of mobile applications (apps) in the area of behavi...
The negative effects of transport in terms of pollution, congestion and climate change has urged the...
In this paper, we propose design strategies for persuasive technologies that help people who want to...
This research proposes a design solution that integrates gamification and behavioural change theorie...
Context: Only 32 % of the Norwegian population meet the recommended levels of physical activity. Th...
Behaviour change apps can help people maintain healthy lifestyles, however a common challenge for ma...
Smartphone overuse can lead to a series of physical, mental and social disturbances. This problem i...
Persuasive designs have become prevalent for smartphones, and an increasing number of users report p...
The main aim of this position paper is to identify and briefly discuss design-related issues commonl...
Modern cognitive psychology theories such as Dual Process Theory suggest that the source of much hab...
Purpose: There is limited integration of behaviour theories and persuasive technology on behavioural...