Video games have grown from only being a hobby activity to a worldwide industry, where the Swedish video game industry has become an increasingly important driver to this growth. However, there has been little research on the video game industry, where most empirical studies have so far focused on the involvement of users in product development and on mutually exclusive technology. To create a better understanding of this rapidly growing industry and move closer to determine what makes a game successful, research need to take into consideration the impact that dynamic capabilities have on game development. Therefore, this study aims to examine the dynamic capabilities of video game firms in Sweden in terms of knowledge, and if these are rel...
The focus of this thesis is to analyze the video game console market as it stands today and research...
This study provides a complete coverage of the current status of the video game business and digital...
Abstract Game development market has become very competitive, so a game with bad usability can expe...
Video games have grown from only being a hobby activity to a worldwide industry, where the Swedish v...
The video game industry in Sweden has experienced tremendous growth since 2009 with its revenue gene...
The remarkable growth of the video game industry has triggered an interest for the capabilities that...
The focus of this thesis was to conduct a video game industry market research, and to clarify what ...
Abstract. In today’s heavily competitive game market, it has become very important to make a game th...
Being relatively young, the Swedish video game industry has experienced explosive growth in recent y...
The task of this research is to figure out how video game publishers affect video game developers wh...
Purpose - The purpose of this study is to extend the understanding of the business model of video ga...
The video game industry has been around since 1970s however, until the 2000s the growth had been ver...
The games industry was established in the 1970s when Atari introduced arcade video games. The mobile...
Video games have grown into a multibillion dollar industry and is expected to exceed 118 billion dol...
Digital technologies, platforms, and infrastructure have changed how business is conducted in many i...
The focus of this thesis is to analyze the video game console market as it stands today and research...
This study provides a complete coverage of the current status of the video game business and digital...
Abstract Game development market has become very competitive, so a game with bad usability can expe...
Video games have grown from only being a hobby activity to a worldwide industry, where the Swedish v...
The video game industry in Sweden has experienced tremendous growth since 2009 with its revenue gene...
The remarkable growth of the video game industry has triggered an interest for the capabilities that...
The focus of this thesis was to conduct a video game industry market research, and to clarify what ...
Abstract. In today’s heavily competitive game market, it has become very important to make a game th...
Being relatively young, the Swedish video game industry has experienced explosive growth in recent y...
The task of this research is to figure out how video game publishers affect video game developers wh...
Purpose - The purpose of this study is to extend the understanding of the business model of video ga...
The video game industry has been around since 1970s however, until the 2000s the growth had been ver...
The games industry was established in the 1970s when Atari introduced arcade video games. The mobile...
Video games have grown into a multibillion dollar industry and is expected to exceed 118 billion dol...
Digital technologies, platforms, and infrastructure have changed how business is conducted in many i...
The focus of this thesis is to analyze the video game console market as it stands today and research...
This study provides a complete coverage of the current status of the video game business and digital...
Abstract Game development market has become very competitive, so a game with bad usability can expe...