This article presents the result from a study comparing the perception and understanding of a game story between sighted and visually impaired players playing the same game. In particular, whether sighted and visually impaired players could experience and recount the same story construed from the plot elements that are either manifested by audio and graphics in the case of sighted players or pri- marily by audio in the case of visually impaired players. To this end, we have developed a graphical point-and-click adventure game for iOS and Android devices that aims to show how inclusive game design may be used to facilitate a shared gaming experience between sighted and visually impaired players. The game pro- vides players with audio feedbac...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
Purpose: Participation and accessibility issues faced by gamers with multi-sensory disabilities are ...
This article presents the result from a study comparing the perception and understanding of a game s...
The aim of the project presented in this paper is that visually impaired and sighted players should ...
The aim of the project presented in this paper is that visually impaired and sighted players should ...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...
[[abstract]]With the development of information technology, computer games have provided various gen...
This thesis presents a non-visual game for visually impaired people which uses technology designed f...
This thesis presents a non-visual game for visually impaired people which uses technology designed f...
This thesis presents a non-visual game for visually impaired people which uses technology designed f...
International audienceBoard games allow us to share collective entertainment experiences. They enter...
International audienceBoard games allow us to share collective entertainment experiences. They enter...
International audienceBoard games allow us to share collective entertainment experiences. They enter...
Digital games have become increasingly popular for both entertainment and education purposes. Howev...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
Purpose: Participation and accessibility issues faced by gamers with multi-sensory disabilities are ...
This article presents the result from a study comparing the perception and understanding of a game s...
The aim of the project presented in this paper is that visually impaired and sighted players should ...
The aim of the project presented in this paper is that visually impaired and sighted players should ...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...
[[abstract]]With the development of information technology, computer games have provided various gen...
This thesis presents a non-visual game for visually impaired people which uses technology designed f...
This thesis presents a non-visual game for visually impaired people which uses technology designed f...
This thesis presents a non-visual game for visually impaired people which uses technology designed f...
International audienceBoard games allow us to share collective entertainment experiences. They enter...
International audienceBoard games allow us to share collective entertainment experiences. They enter...
International audienceBoard games allow us to share collective entertainment experiences. They enter...
Digital games have become increasingly popular for both entertainment and education purposes. Howev...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia d...
Purpose: Participation and accessibility issues faced by gamers with multi-sensory disabilities are ...