We present a method for partitioning meshes that allows a simple and efficient parallel implementation of different simulation methods. It is based on a generalization of the concept of independent sets from graph theory to sets of simulation elements. The general description makes it versatile and flexibly applicable in existing simulation systems. Every simulation method that formerly worked by sequentially processing a set of simulation elements can now be parallelized by partitioning the underlying set, without affecting the behavior of the simulated model
With the emergence of parallel computational infrastructures at low cost, reducing simulation time b...
The Alya System is the BSC simulation code for multi-physics problems [1]. It is based on a Variatio...
As polygonal models rapidly grow to sizes orders of magnitudes bigger than the memory of commodity w...
We present a method for partitioning meshes that allows a simple and efficient parallel implementati...
We present a method for partitioning meshes that allows a simple and efficient parallel implementati...
A method is outlined for optimising graph partitions which arise in mapping un- structured mesh calc...
Graph partitioning is a fundamental problem in many scientific contexts. Algorithms that find a good...
This paper presents a parallel remeshing algorithm for distributed-memory architectures. It is an it...
A new method is described for optimising graph partitions which arise in mapping unstructured mesh ...
The physically based simulation of clothes in virtual environments is a highly demanding problem. It...
With the emergence of parallel computational infrastructures at low cost, reducing simulation time b...
A new parallel method for simulations with non-overlapping disconnected mesh domains but adjacent bo...
International audienceIn this paper, we first propose a strategy to parallelise the simulation of de...
International audienceCloth simulation is of major interest in 3D animation, as it allows the realis...
A method is outlined for optimising graph partitions which arise in mapping unstructured mesh calcul...
With the emergence of parallel computational infrastructures at low cost, reducing simulation time b...
The Alya System is the BSC simulation code for multi-physics problems [1]. It is based on a Variatio...
As polygonal models rapidly grow to sizes orders of magnitudes bigger than the memory of commodity w...
We present a method for partitioning meshes that allows a simple and efficient parallel implementati...
We present a method for partitioning meshes that allows a simple and efficient parallel implementati...
A method is outlined for optimising graph partitions which arise in mapping un- structured mesh calc...
Graph partitioning is a fundamental problem in many scientific contexts. Algorithms that find a good...
This paper presents a parallel remeshing algorithm for distributed-memory architectures. It is an it...
A new method is described for optimising graph partitions which arise in mapping unstructured mesh ...
The physically based simulation of clothes in virtual environments is a highly demanding problem. It...
With the emergence of parallel computational infrastructures at low cost, reducing simulation time b...
A new parallel method for simulations with non-overlapping disconnected mesh domains but adjacent bo...
International audienceIn this paper, we first propose a strategy to parallelise the simulation of de...
International audienceCloth simulation is of major interest in 3D animation, as it allows the realis...
A method is outlined for optimising graph partitions which arise in mapping unstructured mesh calcul...
With the emergence of parallel computational infrastructures at low cost, reducing simulation time b...
The Alya System is the BSC simulation code for multi-physics problems [1]. It is based on a Variatio...
As polygonal models rapidly grow to sizes orders of magnitudes bigger than the memory of commodity w...