This paper describes a system for generating virtual reality environments and, more specifically, three-dimensional geometric models of large-scale urban areas for driving instruction simulators. These models include roads, buildings, road signs and road markings. Such models also find application in other training simulators, virtual reality environments and games
The paper is an inclusive summary of research work on creating VR city models carried out over the l...
Research on driving simulation in virtual reality has not been recommended by strategic documents f...
Designing and optimizing traffic behavior and animation is a challenging problem of interest to virt...
This paper describes a system for generating virtual reality environments and, more specifically, t...
For the development of advanced driving assistance and automation systems the simulation plays an im...
In this paper, we outline the creation of an Informed Environment, dedicated to urban life simulatio...
Massive virtual models are one of the most computer graphics pieces required on the Internet especia...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities su...
Interactive simulation in automotive driving has enhanced the studies of driver behaviors, traffic c...
The complex and extensive nature of urban environments creates difficulties to the task of generatin...
The purpose of this research is to help establish a framework of knowledge around people\u27s spatia...
Massive virtual models are one of the most computer graphics pieces required on the Internet, especi...
Procedural modeling of virtual cities has achieved high levels of realism with little effort from th...
The remarkable improvement of computer technology has brought the recent trend of employing driving ...
Title: Procedural generation of cities in 3D Author: Miroslav Krabec Department: Department of Softw...
The paper is an inclusive summary of research work on creating VR city models carried out over the l...
Research on driving simulation in virtual reality has not been recommended by strategic documents f...
Designing and optimizing traffic behavior and animation is a challenging problem of interest to virt...
This paper describes a system for generating virtual reality environments and, more specifically, t...
For the development of advanced driving assistance and automation systems the simulation plays an im...
In this paper, we outline the creation of an Informed Environment, dedicated to urban life simulatio...
Massive virtual models are one of the most computer graphics pieces required on the Internet especia...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities su...
Interactive simulation in automotive driving has enhanced the studies of driver behaviors, traffic c...
The complex and extensive nature of urban environments creates difficulties to the task of generatin...
The purpose of this research is to help establish a framework of knowledge around people\u27s spatia...
Massive virtual models are one of the most computer graphics pieces required on the Internet, especi...
Procedural modeling of virtual cities has achieved high levels of realism with little effort from th...
The remarkable improvement of computer technology has brought the recent trend of employing driving ...
Title: Procedural generation of cities in 3D Author: Miroslav Krabec Department: Department of Softw...
The paper is an inclusive summary of research work on creating VR city models carried out over the l...
Research on driving simulation in virtual reality has not been recommended by strategic documents f...
Designing and optimizing traffic behavior and animation is a challenging problem of interest to virt...