Terrains are often modeled by triangulations and one of the criteria is that: triangulation should have “nice shape”. Delaunay triangulation is a good way to formalize nice shape. Another criterion is slope fidelity in terrains. In natural terrains there are no abrupt changes in slope. A triangulation for a terrain should use triangles of nice shape and have slope fidelity. To achieve these characteristics, higher-order Delaunay triangulations are used. Two methods are presented and the result of implementations and visualizations show they perform very well on real-world data
123 p.The most common representation of a terrain is a heightmap, which needs to be converted into a...
A digital terrain model is a representation of a real-world terrain in a computer. Terrain models pl...
In many applications it is important that one view a scene at different levels of detail. A prime ex...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
AbstractFor hydrologic applications, terrain models should have few local minima, and drainage lines...
AbstractFor a set P of points in the plane, we introduce a class of triangulations that is an extens...
AbstractFor hydrologic applications, terrain models should have few local minima, and drainage lines...
For a set P of points in the plane, we introduce a class of triangulations that is an extension of t...
For a set P of points in the plane, we introduce a class of triangulations that is an extension of ...
123 p.The most common representation of a terrain is a heightmap, which needs to be converted into a...
A digital terrain model is a representation of a real-world terrain in a computer. Terrain models pl...
In many applications it is important that one view a scene at different levels of detail. A prime ex...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
The Delaunay triangulation is the standard choice for building triangulated irregular networks (TINs...
AbstractFor hydrologic applications, terrain models should have few local minima, and drainage lines...
AbstractFor a set P of points in the plane, we introduce a class of triangulations that is an extens...
AbstractFor hydrologic applications, terrain models should have few local minima, and drainage lines...
For a set P of points in the plane, we introduce a class of triangulations that is an extension of t...
For a set P of points in the plane, we introduce a class of triangulations that is an extension of ...
123 p.The most common representation of a terrain is a heightmap, which needs to be converted into a...
A digital terrain model is a representation of a real-world terrain in a computer. Terrain models pl...
In many applications it is important that one view a scene at different levels of detail. A prime ex...