Interactive three-dimensional (3D) visualization of very large-scale grid digital elevation models coupled with corresponding high-resolution remote-sensing phototexture images is a hard problem. The graphics load must be controlled by an adaptive view-dependent surface triangulation and by taking advantage of different levels of detail (LODs) using multiresolution modeling of terrain geometry. Furthermore, the display of vector data over the level of detail terrain models is a challenging task. In this case, rendering artifacts are likely to occur until vector data is mapped consistently and exactly to the current level-of-detail of terrain geometry. In our prior work, we have developed a view-dependent dynamic block-based LOD mesh s...
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. H...
This thesis discusses implementation of LoD terrain visualization algorithm Seamless Patches for GPU...
Rendering vector maps is a key challenge for high-quality geographic visualization systems. In this ...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
International audienceWe present a method to populate very large terrains with very detailed feature...
Real-time rendering and multiresolution modeling of triangulated surfaces has attracted growing inte...
Geographic information systems progress strongly in a lot of different application domains. In addit...
The rendering of huge terrain data is an actual problem in many application areas like interactive g...
Rendering high quality digital terrains at interactive rates requires carefully crafted algorithms a...
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. H...
This thesis discusses implementation of LoD terrain visualization algorithm Seamless Patches for GPU...
Rendering vector maps is a key challenge for high-quality geographic visualization systems. In this ...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
Height field terrain rendering is an important aspect of GIS, outdoor virtual reality applicationssu...
International audienceWe present a method to populate very large terrains with very detailed feature...
Real-time rendering and multiresolution modeling of triangulated surfaces has attracted growing inte...
Geographic information systems progress strongly in a lot of different application domains. In addit...
The rendering of huge terrain data is an actual problem in many application areas like interactive g...
Rendering high quality digital terrains at interactive rates requires carefully crafted algorithms a...
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. H...
This thesis discusses implementation of LoD terrain visualization algorithm Seamless Patches for GPU...
Rendering vector maps is a key challenge for high-quality geographic visualization systems. In this ...