Good camera control and planning techniques in 3D comput er games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of-view techniques to control the scene camera. We believe applications of some basic cinematic camera planning methods in computer games will enrich player’s gaming experience. In this paper, we discuss the principles of camera control in real-time 3D computer games and concepts of cinematography, encapsulating both of them into camera modules. We also present a system for event-driven camera modules selecti on which is connected to the interactive environment in 3D computer games. Furthermore, some methods to solve the conflict between camera placement and frame c...
Abstract. Automatic camera control aims to define a framework to control virtual camera movements in...
The development of computer graphics–rendering technology is rapidly increasing—the next-gen game ca...
Abstract. Advances in 3D graphics technology have accelerated the construction of dynamic 3D environ...
honors thesisCollege of Fine ArtsFilm & Media ArtsGabreil OlsonThis paper analyzes the effect that c...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
International audienceThis paper presents a system that generates cinematic replays for dialogue-bas...
This paper presents a system that generates cinematic replays for dialogue-based 3D video games. The...
Computer vision is an area where the goal is object and subject recognition in real time. For decade...
While camera control systems of commercial 3D games have improved greatly in recent years, they are ...
While camera control systems of commercial 3D games have improved greatly in recent years, they are ...
While camera control systems of commercial 3D games have improved greatly in recent years, they are ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
The film-maker uses the camera and editing creatively, not simply to present the action of the film ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
Abstract. Automatic camera control aims to define a framework to control virtual camera movements in...
The development of computer graphics–rendering technology is rapidly increasing—the next-gen game ca...
Abstract. Advances in 3D graphics technology have accelerated the construction of dynamic 3D environ...
honors thesisCollege of Fine ArtsFilm & Media ArtsGabreil OlsonThis paper analyzes the effect that c...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
International audienceThis paper presents a system that generates cinematic replays for dialogue-bas...
This paper presents a system that generates cinematic replays for dialogue-based 3D video games. The...
Computer vision is an area where the goal is object and subject recognition in real time. For decade...
While camera control systems of commercial 3D games have improved greatly in recent years, they are ...
While camera control systems of commercial 3D games have improved greatly in recent years, they are ...
While camera control systems of commercial 3D games have improved greatly in recent years, they are ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
The film-maker uses the camera and editing creatively, not simply to present the action of the film ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
Abstract. Automatic camera control aims to define a framework to control virtual camera movements in...
The development of computer graphics–rendering technology is rapidly increasing—the next-gen game ca...
Abstract. Advances in 3D graphics technology have accelerated the construction of dynamic 3D environ...