Mesh simplification is a key research area in scientific visualization and virtual reality. The paper presents a new method of polyhedral model simplification based on vision characteristic and edge collapse. This method determines model's vision characteristic by computing the maximum product of angle between normal of vertex and adjacent triangles with area of these triangles. It can achieve a high decimation rate, while keeping the details of vision. This algorithm can also be extended to triangle decimation criterion easily
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
V článku je představen nový algoritmus pro redukce trojúhelníkových sítí s ohledem na zachování podo...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...
Mesh simplification is a key research area in scientific visualization and virtual reality. The pape...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
We introduce the notion of image-driven simplification, a framework that uses images to decide which...
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
A novel mesh simplification scheme that uses the face constriction process is presented. By introduc...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
This paper proposes an image-based simplification method for textured triangle meshes that preserves...
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
V článku je představen nový algoritmus pro redukce trojúhelníkových sítí s ohledem na zachování podo...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...
Mesh simplification is a key research area in scientific visualization and virtual reality. The pape...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
We introduce the notion of image-driven simplification, a framework that uses images to decide which...
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
A novel mesh simplification scheme that uses the face constriction process is presented. By introduc...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
This paper proposes an image-based simplification method for textured triangle meshes that preserves...
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This ...
V článku je představen nový algoritmus pro redukce trojúhelníkových sítí s ohledem na zachování podo...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...