Interactive rendering of trimmed NURBS models is of great importance for CAD systems. For this the model needs to be transformed into a polygonal representation. This transformation can be either performed in a preprocessing step, at the cost of losing the capability to edit the surfaces, or on the fly during rendering. Since the number of frames per second is usually critical, efficient on the fly tessellation of trimmed NURBS surfaces is very important for interactive rendering and editing of such models. In this paper we present an efficient – with respect to both runtime and to the number of generated triangles – tessellation algorithm for trimmed NURBS surfaces that is capable of guaranteeing a specified geometric approximation error. ...
NURBS (Non-uniform rational B-splines) surfaces are the standard freeform representation in Computer...
Deformable objects can be used to model soft objects such as clothing, human faces and animal charac...
NURBS surfaces are widely used in computer graphics, due to their great accuracy of design and reduc...
Interactive rendering of trimmed NURBS models is of great importance for CAD systems. For this the m...
: We present an algorithm for interactive display of trimmed NURBS surfaces. The algorithm converts...
An algorithm for the interactive display of trimmed nurbs surfaces is presented. The algorithm conve...
An algorithm for the interactive display of trimmed nurbs surfaces is presented. The algorithm conve...
An algorithm for the interactive display of trimmed nurbs surfaces is presented. The algorithm conve...
For rendering purposes trimmed NURBS surfaces have to be converted into a polygonal representation. ...
Tessellation of trimmed NURBS surfaces is classical problem in CAD/CAM, with long history and huge a...
Trimmed NURBS are the standard surface representation used in CAD/CAM systems and accurate visualiza...
environment mapping; Mini model consisting of 629 trimmed surfaces; with shadow maps; closeup onto t...
Trimmed NURBS are the standard surface representation used in CAD/CAM systems and accurate visualiza...
In Computer Aided Design (CAD) 3D objects are often represented in form of trimmed NURBS surfaces. H...
This paper presents a highly efficient direct trimming technique for NURBS surfaces, which is applic...
NURBS (Non-uniform rational B-splines) surfaces are the standard freeform representation in Computer...
Deformable objects can be used to model soft objects such as clothing, human faces and animal charac...
NURBS surfaces are widely used in computer graphics, due to their great accuracy of design and reduc...
Interactive rendering of trimmed NURBS models is of great importance for CAD systems. For this the m...
: We present an algorithm for interactive display of trimmed NURBS surfaces. The algorithm converts...
An algorithm for the interactive display of trimmed nurbs surfaces is presented. The algorithm conve...
An algorithm for the interactive display of trimmed nurbs surfaces is presented. The algorithm conve...
An algorithm for the interactive display of trimmed nurbs surfaces is presented. The algorithm conve...
For rendering purposes trimmed NURBS surfaces have to be converted into a polygonal representation. ...
Tessellation of trimmed NURBS surfaces is classical problem in CAD/CAM, with long history and huge a...
Trimmed NURBS are the standard surface representation used in CAD/CAM systems and accurate visualiza...
environment mapping; Mini model consisting of 629 trimmed surfaces; with shadow maps; closeup onto t...
Trimmed NURBS are the standard surface representation used in CAD/CAM systems and accurate visualiza...
In Computer Aided Design (CAD) 3D objects are often represented in form of trimmed NURBS surfaces. H...
This paper presents a highly efficient direct trimming technique for NURBS surfaces, which is applic...
NURBS (Non-uniform rational B-splines) surfaces are the standard freeform representation in Computer...
Deformable objects can be used to model soft objects such as clothing, human faces and animal charac...
NURBS surfaces are widely used in computer graphics, due to their great accuracy of design and reduc...