The Green Fairy 1.0 is a practice-led research project that explores practical strategies for effective storytelling in virtual reality. It consists on producing a shortfilm for Virtual Reality with techniques found in the roots of storytelling. For the production of this project, game development techniques have been complemented by traditional storytelling techniques from other platforms such as oral storytelling, cinema and theatre. Up until recent years, VR (Virtual Reality) has been predominantly been used for games, simulations and military training. Since 2015 it began to grab the experimental interest of content creators wanting to tell stories in this medium. The production of this project took place at the end of 2015 and throu...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Storytelling is an integral part of narratives relating to our daily events, news, personal experie...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
After decades of research, technological development as well as few discouraging setbacks, virtual r...
Recent forms of virtual reality (VR) have changed the way people interact with moving images in the ...
Recent forms of virtual reality (VR) have changed the way people interact with moving images in the ...
Techniques employed in an animated virtual reality (VR) project to mediate the participant’s exp...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
With reference to three recently produced Australian case studies, this article explores approaches ...
Virtual reality (VR) is increasingly being used as a tool for eliciting empathy and emotional identi...
The technology of today, such as the Oculus Rift, can provide immersion in ways that were unachievab...
The technology of today, such as the Oculus Rift, can provide immersion in ways that were unachievab...
While virtual reality has been around for some years, it is only now, with the emergence of cheaper,...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Storytelling is an integral part of narratives relating to our daily events, news, personal experie...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
After decades of research, technological development as well as few discouraging setbacks, virtual r...
Recent forms of virtual reality (VR) have changed the way people interact with moving images in the ...
Recent forms of virtual reality (VR) have changed the way people interact with moving images in the ...
Techniques employed in an animated virtual reality (VR) project to mediate the participant’s exp...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
With reference to three recently produced Australian case studies, this article explores approaches ...
Virtual reality (VR) is increasingly being used as a tool for eliciting empathy and emotional identi...
The technology of today, such as the Oculus Rift, can provide immersion in ways that were unachievab...
The technology of today, such as the Oculus Rift, can provide immersion in ways that were unachievab...
While virtual reality has been around for some years, it is only now, with the emergence of cheaper,...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Storytelling is an integral part of narratives relating to our daily events, news, personal experie...