This research aims at addressing several user experience design challenges while in the process of developing smartwatch games. The challenges were caused by the difficulties of interacting with the tiny smartwatch screen. In this practice-based research project, a smartwatch game prototype was built to explore the answer to the challenges. In this prototype, the Apple Watch’s Digital Crown was used as the main interaction method, in association with some simple touch interaction as a supplement. This interaction method proved to be a more superior way, in terms of precision and screen visibility. This practice-based research consists of a 50 percent creative production and a 50 percent written exegesis. The creative production is a smartw...
Due to technological developments in the last decade, the class of wearable computers arose which of...
Though there have been studies exploring usability evaluation methods for mobile applications, there...
Wearable devices such as smart watches, fitness bands, and other easily concealable sensors are beco...
This paper discusses and presents a new prototype design for a smartwatch user interface. The user i...
This paper discusses and presents a new prototype design for a smartwatch user interface. The user i...
The purpose of this study was to explore the evolution, capabilities and development challenges of s...
Apple, creator of the iPhone, iPad, and Mac computers, recently developed a new piece of technology,...
Purpose Smart Eyewear, such as augmented or virtual reality headset, allows the projection of virtu...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
(Scimago Q3)International audiencePurpose: Smart eyewear, such as augmented or virtual reality heads...
Researchers are proposing many approaches to overcome the usability problem of a smartwatch owing to...
This thesis project is exploring future smartwatch use within elderly care. The user-centered design...
A sedentary life leads to numerous health problems, thus the need of constant motivation for a more ...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We...
This thesis explores the use of health and fitness wearables and smartwatches from the user perspect...
Due to technological developments in the last decade, the class of wearable computers arose which of...
Though there have been studies exploring usability evaluation methods for mobile applications, there...
Wearable devices such as smart watches, fitness bands, and other easily concealable sensors are beco...
This paper discusses and presents a new prototype design for a smartwatch user interface. The user i...
This paper discusses and presents a new prototype design for a smartwatch user interface. The user i...
The purpose of this study was to explore the evolution, capabilities and development challenges of s...
Apple, creator of the iPhone, iPad, and Mac computers, recently developed a new piece of technology,...
Purpose Smart Eyewear, such as augmented or virtual reality headset, allows the projection of virtu...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
(Scimago Q3)International audiencePurpose: Smart eyewear, such as augmented or virtual reality heads...
Researchers are proposing many approaches to overcome the usability problem of a smartwatch owing to...
This thesis project is exploring future smartwatch use within elderly care. The user-centered design...
A sedentary life leads to numerous health problems, thus the need of constant motivation for a more ...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We...
This thesis explores the use of health and fitness wearables and smartwatches from the user perspect...
Due to technological developments in the last decade, the class of wearable computers arose which of...
Though there have been studies exploring usability evaluation methods for mobile applications, there...
Wearable devices such as smart watches, fitness bands, and other easily concealable sensors are beco...