Researchers and developers have continually proposed various forms of gestures for computing applications. Real problems arise when choosing the best set of gestures for a given application, and there is a strong debate in the literature on whether to include users in the design process of the gestures. This paper elaborates on this debate by synthesizing the ideas and theories put forth by previous work, and describes the emergence of user-centered approach amongst the primary domination of developer-based approach in this particular research area. Three influential methods were summarized to represents the essence of the user-centered approach; and recent works that applied these methods were reviewed to consider the various ways they wer...
Gesture interfaces are an attractive avenue for human-computer interaction, given the range of expre...
A frequently mentioned benefit of gesture-based input to computing systems is that it provides natur...
Gesture interaction with three-dimensional (3D) representations is increasingly explored, however th...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
Research into hand gestures for human computer interaction has been prolific recently, but within it...
Gesture authoring tools enable the rapid and experiential prototyping of gesture-based interfaces. W...
In the development of gestural interfaces for product design, the perceptual-motor skills of the des...
Gesture authoring tools enable the rapid and experiential prototyping of gesture-based interfaces. W...
The main interfaces for interaction with computers today are; keyboard, mouse and remote control. In...
Multi-touch interfaces have emerged with the widespread use of smartphones. Although a lot of people...
Recent advances in computing devices push researchers to envision new interaction modalities that go...
In user interfaces of modern systems, users get the impression of directly interacting with applicat...
International audienceMulti-touch interfaces have emerged with the widespread use of smartphones. Al...
Recently, the technology of mid-air gestures for manipulating 3D digital contents has become an impo...
More and more researchers emphasize the development of humanising computer interaction, thus bringin...
Gesture interfaces are an attractive avenue for human-computer interaction, given the range of expre...
A frequently mentioned benefit of gesture-based input to computing systems is that it provides natur...
Gesture interaction with three-dimensional (3D) representations is increasingly explored, however th...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
Research into hand gestures for human computer interaction has been prolific recently, but within it...
Gesture authoring tools enable the rapid and experiential prototyping of gesture-based interfaces. W...
In the development of gestural interfaces for product design, the perceptual-motor skills of the des...
Gesture authoring tools enable the rapid and experiential prototyping of gesture-based interfaces. W...
The main interfaces for interaction with computers today are; keyboard, mouse and remote control. In...
Multi-touch interfaces have emerged with the widespread use of smartphones. Although a lot of people...
Recent advances in computing devices push researchers to envision new interaction modalities that go...
In user interfaces of modern systems, users get the impression of directly interacting with applicat...
International audienceMulti-touch interfaces have emerged with the widespread use of smartphones. Al...
Recently, the technology of mid-air gestures for manipulating 3D digital contents has become an impo...
More and more researchers emphasize the development of humanising computer interaction, thus bringin...
Gesture interfaces are an attractive avenue for human-computer interaction, given the range of expre...
A frequently mentioned benefit of gesture-based input to computing systems is that it provides natur...
Gesture interaction with three-dimensional (3D) representations is increasingly explored, however th...