The purposes of this study were: (1) to develop a valid interactive multimedia learning as a source of student learning in understanding the topic of Cuboid of eight grade students; and (2) to know the effectiveness of learning interactive multimedia products which had been developed. This research was a development study using Borg & Gall model where the steps as follows: (1) preliminary study that consisted of literature study and field study; (2) development that consisted of purpose analysis, capability analysis, development design; (3) field test that consisted of limited field test, wider field test and operational test; (4) effectiveness test; (5) dissemination. The research population was all eight grade students of SMPN 2 Ponor...
Penelitian ini bertujuan untuk menghasilkan produk multimedia pembelajaran matematika pada materi ba...
ABSTRAKPenelitian pengembangan ini bertujuan menghasilkan produk berupa Multimedia Interaktif yang l...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
Abstract: The purposes of this study were: (1) to develop a valid interactive multimedia learning as...
This research has two goals that are to produce a product in the form of interactive computer-based ...
Today's technology is an important instrument in the learning process. The development of ICT is ver...
Abstrak: Penelitian ini bertujuan menghasilkan multimedia pembelajaran yang valid, dalam pelajaran i...
This research aimed to: 1) illustrate learning media used in senior high school in Mathematics so fa...
This research aimed to result computer-based interactive learning media for eighth grade students of...
Pendidikan saat ini sedang mengalami perubahan yang amat pesat. Untuk itulah dibutuhkan suatu media ...
: One of the goals of learning mathematics is to make the students understand the concepts of Mathem...
Multimedia is a combination of several media. The media used is Macromedia Flash and Sparkol Videosc...
Penelitian ini bertujuan untuk: (1) menghasilkan produk multimedia pembelajaran matematika pada mate...
The purpose of this study is: 1) describe characteristics of instructional media in teaching Math Cl...
This study is the use of interactive multimedia on the model of problem-based learning in mathematic...
Penelitian ini bertujuan untuk menghasilkan produk multimedia pembelajaran matematika pada materi ba...
ABSTRAKPenelitian pengembangan ini bertujuan menghasilkan produk berupa Multimedia Interaktif yang l...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
Abstract: The purposes of this study were: (1) to develop a valid interactive multimedia learning as...
This research has two goals that are to produce a product in the form of interactive computer-based ...
Today's technology is an important instrument in the learning process. The development of ICT is ver...
Abstrak: Penelitian ini bertujuan menghasilkan multimedia pembelajaran yang valid, dalam pelajaran i...
This research aimed to: 1) illustrate learning media used in senior high school in Mathematics so fa...
This research aimed to result computer-based interactive learning media for eighth grade students of...
Pendidikan saat ini sedang mengalami perubahan yang amat pesat. Untuk itulah dibutuhkan suatu media ...
: One of the goals of learning mathematics is to make the students understand the concepts of Mathem...
Multimedia is a combination of several media. The media used is Macromedia Flash and Sparkol Videosc...
Penelitian ini bertujuan untuk: (1) menghasilkan produk multimedia pembelajaran matematika pada mate...
The purpose of this study is: 1) describe characteristics of instructional media in teaching Math Cl...
This study is the use of interactive multimedia on the model of problem-based learning in mathematic...
Penelitian ini bertujuan untuk menghasilkan produk multimedia pembelajaran matematika pada materi ba...
ABSTRAKPenelitian pengembangan ini bertujuan menghasilkan produk berupa Multimedia Interaktif yang l...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...