This article examines visitor interactions with and through a physical/digital installation designed for an open-air museum that displays historic buildings and ways of life from the past. The installation was designed following the “Assembly” design scheme proposed by Fraser et al. (2003), and centred around five principles for the design of interactive experiences. We discuss how the Assembly framework was adapted and applied to our work on the installation called Reminisce, and we then present qualitative data gathered through the shadowing and naturalistic observations of small groups of visitors using Reminisce during their exploration of the museum. Through these data excerpts we illustrate how interaction occurred among visitors and ...
New forms of connections between information and the physical world create opportunities for novel a...
Memoryscapes presents a detailed case-study of a design-led inquiry concerning the development of im...
Tangible and Embodied interactions are areas of research within HCI and Interaction design. They ref...
This paper argues that the design of interactive installations for museums and other heritage sites ...
peer-reviewedA body of HCI work focuses on cultural heritage settings, such as museums, galleries, a...
This paper presents current research on the design and evaluation of tangible interaction within hou...
Increasingly, cultural heritage professionals (CHPs) (including curators, museum directors, and educ...
peer-reviewedIncreasingly, cultural heritage professionals (CHPs) (including curators, museum direc...
Museums have been a domain of study and design intervention for Human-Computer Interaction for sever...
Tangible and embodied technologies can enrich cultural heritage sites. Their design requires a solid...
My abracadabra wish for interaction design is for the field to take a renewed look at heritage as a ...
This paper argues how a more reflective design practice that embraces critical discourses can transf...
Heritage of different kinds can be difficult in various ways. In this chapter, we focus on those cas...
This paper presents current research on the design, deployment and evaluation of tangible interactio...
peer-reviewedThis thesis is situated in the discipline of HCI and contributes toward understanding t...
New forms of connections between information and the physical world create opportunities for novel a...
Memoryscapes presents a detailed case-study of a design-led inquiry concerning the development of im...
Tangible and Embodied interactions are areas of research within HCI and Interaction design. They ref...
This paper argues that the design of interactive installations for museums and other heritage sites ...
peer-reviewedA body of HCI work focuses on cultural heritage settings, such as museums, galleries, a...
This paper presents current research on the design and evaluation of tangible interaction within hou...
Increasingly, cultural heritage professionals (CHPs) (including curators, museum directors, and educ...
peer-reviewedIncreasingly, cultural heritage professionals (CHPs) (including curators, museum direc...
Museums have been a domain of study and design intervention for Human-Computer Interaction for sever...
Tangible and embodied technologies can enrich cultural heritage sites. Their design requires a solid...
My abracadabra wish for interaction design is for the field to take a renewed look at heritage as a ...
This paper argues how a more reflective design practice that embraces critical discourses can transf...
Heritage of different kinds can be difficult in various ways. In this chapter, we focus on those cas...
This paper presents current research on the design, deployment and evaluation of tangible interactio...
peer-reviewedThis thesis is situated in the discipline of HCI and contributes toward understanding t...
New forms of connections between information and the physical world create opportunities for novel a...
Memoryscapes presents a detailed case-study of a design-led inquiry concerning the development of im...
Tangible and Embodied interactions are areas of research within HCI and Interaction design. They ref...