International audienceWatches benefit from a long design history. Designers and engineers have successfully built devices using rotary physical inputs such as crowns, bezels, and wheels, separately or combined. Smart watch designers have explored the use of some of these inputs for interactions. However, a systematic exploration of their combinations has yet to be done. We investigate the design space of interactions with multiple rotary inputs through a three stages exploration. (1) We build upon observations of a collection of 113 traditional or electronic watches to propose a typology of physical rotary inputs for watches. (2) We conduct two focus groups to explore combination of physical rotary inputs. (3) We then build upon the output ...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...
International audienceWatches benefit from a long design history. Designers and engineers have succe...
Watches benefit from a long design history. Designers and engineers have successfully built devices ...
Smartwatches promise to bring enhanced convenience to common communication, creation and information...
The wristwatch is a device that is quick to access, but is currently under-utilized as a platform fo...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
We present WristOrigami, an origami-inspired design concept and system extending the interaction wit...
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the r...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We...
Researchers are proposing many approaches to overcome the usability problem of a smartwatch owing to...
Thesis (Ph.D.)--University of Washington, 2022Wearable computing platforms, such as smartwatches and...
Current uses of smartwatches are focused solely around the wearer’s content, viewed by the wearer al...
This research aims at addressing several user experience design challenges while in the process of d...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...
International audienceWatches benefit from a long design history. Designers and engineers have succe...
Watches benefit from a long design history. Designers and engineers have successfully built devices ...
Smartwatches promise to bring enhanced convenience to common communication, creation and information...
The wristwatch is a device that is quick to access, but is currently under-utilized as a platform fo...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
We present WristOrigami, an origami-inspired design concept and system extending the interaction wit...
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the r...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We...
Researchers are proposing many approaches to overcome the usability problem of a smartwatch owing to...
Thesis (Ph.D.)--University of Washington, 2022Wearable computing platforms, such as smartwatches and...
Current uses of smartwatches are focused solely around the wearer’s content, viewed by the wearer al...
This research aims at addressing several user experience design challenges while in the process of d...
People are increasingly interacting with an ecology of devices that include smartwatches, smartphone...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...