This study aimed to analyze the differences of learning activity for students by using a model of snake-ladder game and card question, analyze the differences of learning outcomes for students by using a model of snake-ladder game and card question, analyze the increasing of learning outcomes which learning was using models of snake-ladder game and card question compared to talkingsticks learning model. This study used quantitative approach with experimental methods that researchers can divide an existing group without distinguishing between control and experimental. The results of this study concluded that there was a difference in learning activity of civic education by using a model of snake-ladder game and card question. There was a lea...
The purpose of this study was to determine the increase in the character of student learning respons...
This study aims to determine the effect of the snake ladder game on the learning outcomes of Mathema...
Implementation of snake and ladder modified board games in improving cognitive abilities in early ch...
This research is a classroom action research that aims to improve the learning outcomes of Civics th...
The purpose of this study is to describe the improvement of student learning outcomes on the theme o...
Abstract: The purpose of this research is to know the influence of the implementation Active Learnin...
Abstract: The Application Of Game Method In Improving Civics Education Learning Fifth Graders Of SD...
This study aims to determine the use of the game of snakes and ladders on the learning outcomes of s...
Permasalahan pada penelitian ini adalah hasil belajar siswa dalam pembelajaran PPKN didalam kegiatan...
AbstractThis study aims to describe how much influence the application of the talking stick to the s...
The purpose of this study is to determine the use of value model clarification technique games on le...
The aim of study was to describe the application of Talking Stick model, student activity when appli...
The objective research was to know and analyze the Value Clarification Technique model application f...
Bermain sambil belajar merupakan sebuah pendekatan pembelajaran yang sangat sesuai dengan karakteris...
This study aims to increase student learning activity in Civics learning using the Talking Stick typ...
The purpose of this study was to determine the increase in the character of student learning respons...
This study aims to determine the effect of the snake ladder game on the learning outcomes of Mathema...
Implementation of snake and ladder modified board games in improving cognitive abilities in early ch...
This research is a classroom action research that aims to improve the learning outcomes of Civics th...
The purpose of this study is to describe the improvement of student learning outcomes on the theme o...
Abstract: The purpose of this research is to know the influence of the implementation Active Learnin...
Abstract: The Application Of Game Method In Improving Civics Education Learning Fifth Graders Of SD...
This study aims to determine the use of the game of snakes and ladders on the learning outcomes of s...
Permasalahan pada penelitian ini adalah hasil belajar siswa dalam pembelajaran PPKN didalam kegiatan...
AbstractThis study aims to describe how much influence the application of the talking stick to the s...
The purpose of this study is to determine the use of value model clarification technique games on le...
The aim of study was to describe the application of Talking Stick model, student activity when appli...
The objective research was to know and analyze the Value Clarification Technique model application f...
Bermain sambil belajar merupakan sebuah pendekatan pembelajaran yang sangat sesuai dengan karakteris...
This study aims to increase student learning activity in Civics learning using the Talking Stick typ...
The purpose of this study was to determine the increase in the character of student learning respons...
This study aims to determine the effect of the snake ladder game on the learning outcomes of Mathema...
Implementation of snake and ladder modified board games in improving cognitive abilities in early ch...