This paper deals with the difficulties of applying user-centered design practices as an independent developer, based on the visualization of a game concept in the form of a prototype. The aim is to evaluate the usability of user-centered design practices, specifically in the field of games development. Throughout this paper, I will give an account of the methods used for testing, as well as a review of previous research done in this field of study. Finally, I will end with a discussion regarding the pros and cons of user-centered design, as well as some thoughts about its importance in similar projects
Abstract. The User-centered design (UCD) game is a tool for human-computer interaction practitioners...
User Experience has become a major research area in human-computer interaction. The area of game des...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
This paper deals with the difficulties of applying user-centered design practices as an independent ...
The development of products with a good user experience requires a thorough understanding of the pro...
The design of software products or services with good user experience (UX) requires a good understan...
In this paper, we report on the exploration of video game usage in the context of a user-centered de...
Generally, computer game is a game that visualized through a media which requires interaction from ...
The game development processes behind entertainment games are not well understood. While there are s...
User-centered approaches to design can guide teams toward an understanding of users and aid teams in...
According to the user-centred design (UCD) philosophy, users should be involved as much as possible ...
This thesis takes a look at how to adapt user-centered methods for user testing with small game deve...
Today many companies have started to become aware of the advantages of doing user-centred design. Ho...
This paper presents a project that explores the possibilities for the use of computer game technolog...
Design and development for computer game have been started more than four decades ago with first com...
Abstract. The User-centered design (UCD) game is a tool for human-computer interaction practitioners...
User Experience has become a major research area in human-computer interaction. The area of game des...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
This paper deals with the difficulties of applying user-centered design practices as an independent ...
The development of products with a good user experience requires a thorough understanding of the pro...
The design of software products or services with good user experience (UX) requires a good understan...
In this paper, we report on the exploration of video game usage in the context of a user-centered de...
Generally, computer game is a game that visualized through a media which requires interaction from ...
The game development processes behind entertainment games are not well understood. While there are s...
User-centered approaches to design can guide teams toward an understanding of users and aid teams in...
According to the user-centred design (UCD) philosophy, users should be involved as much as possible ...
This thesis takes a look at how to adapt user-centered methods for user testing with small game deve...
Today many companies have started to become aware of the advantages of doing user-centred design. Ho...
This paper presents a project that explores the possibilities for the use of computer game technolog...
Design and development for computer game have been started more than four decades ago with first com...
Abstract. The User-centered design (UCD) game is a tool for human-computer interaction practitioners...
User Experience has become a major research area in human-computer interaction. The area of game des...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...