Part 2: Entertainment for Purpose and PersuasionInternational audienceIn an era of increasing technology use, it has been recognized that children and adolescents have become more sedentary and engage in less physical activity. Motivating children to be more physically active is not an easy task given their preference for seated leisure activities. Video games are a favorite leisure activity amongst children and adolescents. Exergames have been suggested as one form of game that may make children more active. Activity monitoring technologies are another proposed solution. This paper reviews literature in the areas of exergaming and activity tracking technology and proposes an initial design that involves merging the two areas. This work bui...
There has been increased research interest in the use of active video games (in which players physic...
In the last decade, active video games (exergames) have been proposed in obesity prevention and trea...
The aim of this study is to develop a systematic review on the relationship between the use of acti...
In an era of increasing technology use, it has been recognized that children and adolescents have be...
Childhood obesity is a phenomenon that is of great concern in many communities. Decreased levels of ...
Encouraging physical activity amongst children and adolescents is becoming an increasingly relevant ...
Although exergames have been demonstrated to induce moderate levels of physical activity (PA) if pla...
Exergaming, or active video gaming, has become an emerging trend in fitness, education and health se...
Although exergames have been demonstrated to induce moderate levels of physical activity (PA) if pla...
Incorporating exertion and physical activity into interactive entertainment has received increased a...
After considering the exponential spread of new technologies that have led to the uncontrolled use o...
The purpose of this article is to present possible uses of new interactive games, when the gamer mus...
The benefits of physical activity for adolescent children are well understood. Despite this, within...
Incorporating exertion and physical activity into interactive entertainment has received increased a...
Exergames, more specifically console-based exergames, are generally enjoyed by adolescents and known...
There has been increased research interest in the use of active video games (in which players physic...
In the last decade, active video games (exergames) have been proposed in obesity prevention and trea...
The aim of this study is to develop a systematic review on the relationship between the use of acti...
In an era of increasing technology use, it has been recognized that children and adolescents have be...
Childhood obesity is a phenomenon that is of great concern in many communities. Decreased levels of ...
Encouraging physical activity amongst children and adolescents is becoming an increasingly relevant ...
Although exergames have been demonstrated to induce moderate levels of physical activity (PA) if pla...
Exergaming, or active video gaming, has become an emerging trend in fitness, education and health se...
Although exergames have been demonstrated to induce moderate levels of physical activity (PA) if pla...
Incorporating exertion and physical activity into interactive entertainment has received increased a...
After considering the exponential spread of new technologies that have led to the uncontrolled use o...
The purpose of this article is to present possible uses of new interactive games, when the gamer mus...
The benefits of physical activity for adolescent children are well understood. Despite this, within...
Incorporating exertion and physical activity into interactive entertainment has received increased a...
Exergames, more specifically console-based exergames, are generally enjoyed by adolescents and known...
There has been increased research interest in the use of active video games (in which players physic...
In the last decade, active video games (exergames) have been proposed in obesity prevention and trea...
The aim of this study is to develop a systematic review on the relationship between the use of acti...