Part 1: Long and Short Papers (Continued)International audienceGraphics editors often suffer from a large number of tool palettes that compete with valuable document space. To address this problem and to bring back physical affordances similar to a painter’s palette, we propose to augment a digital tabletop with spatially tracked handheld displays. These displays are dynamically updated depending on their spatial location. We introduce the concept of spatial Work Zones that take up distinct 3D regions above the table surface and serve as physical containers for digital content that is organized as stacks of horizontal layers. Spatial Work Zones are represented either by physical objects or on-screen on the tabletop. Associated layers can be...
Concurrent interaction with physical and digital media is ubiquitous in knowledge work. Although tab...
Part 1: Long and Short PapersInternational audienceIn everyday office work, people smoothly use the ...
In this paper we describe a tangible user interface "Tangible Tiles", which uses optically tracked t...
Abstract. Graphics editors often suffer from a large number of tool palettes that compete with valua...
In this work, we present techniques that aim at physically detaching the graphical user interface (G...
Spatially aware handheld displays are a promising approach to interact with complex information spac...
One limiting factor of digital tabletops is that interaction is usually restricted to a single 2D su...
Spatially aware tangible displays are a promising approach for extending the interaction space of co...
Abstract Teamwork for generating new ideas is typically done on vertical or horizontal interaction s...
Concurrent interaction with physical and digital media is ubiquitous in knowledge work. Although tab...
Creative professionals in many domains use large paper ar-tifacts for their size and resolution, mob...
Teamwork for generating new ideas is typically done on vertical or horizontal interaction spaces in ...
In information visualization, interaction is commonly carried out by using traditional input devices...
The applications for handheld computers have evolved from very simple schedulers or note editors to ...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically track...
Concurrent interaction with physical and digital media is ubiquitous in knowledge work. Although tab...
Part 1: Long and Short PapersInternational audienceIn everyday office work, people smoothly use the ...
In this paper we describe a tangible user interface "Tangible Tiles", which uses optically tracked t...
Abstract. Graphics editors often suffer from a large number of tool palettes that compete with valua...
In this work, we present techniques that aim at physically detaching the graphical user interface (G...
Spatially aware handheld displays are a promising approach to interact with complex information spac...
One limiting factor of digital tabletops is that interaction is usually restricted to a single 2D su...
Spatially aware tangible displays are a promising approach for extending the interaction space of co...
Abstract Teamwork for generating new ideas is typically done on vertical or horizontal interaction s...
Concurrent interaction with physical and digital media is ubiquitous in knowledge work. Although tab...
Creative professionals in many domains use large paper ar-tifacts for their size and resolution, mob...
Teamwork for generating new ideas is typically done on vertical or horizontal interaction spaces in ...
In information visualization, interaction is commonly carried out by using traditional input devices...
The applications for handheld computers have evolved from very simple schedulers or note editors to ...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically track...
Concurrent interaction with physical and digital media is ubiquitous in knowledge work. Although tab...
Part 1: Long and Short PapersInternational audienceIn everyday office work, people smoothly use the ...
In this paper we describe a tangible user interface "Tangible Tiles", which uses optically tracked t...