International audienceThis paper presents a new and efficient algorithm for the decomposition of 3D arbitrary triangle meshes into surface patches. The algorithm is based on the curvature tensor field analysis and presents two distinct complementary steps: a region based segmentation, which is an improvement of that presented in Lavoue et al. [Lavoue G, Dupont F, Baskurt A. Constant curvature region decomposition of 3D-meshes by a mixed approach vertex-triangle, J WSCG 2004;12(2):245–52] and which decomposes the object into known and near constant curvature patches, and a boundary rectification based on curvature tensor directions, which corrects boundaries by suppressing their artifacts or discontinuities. Experiments were conducted on var...
International audienceIn this paper we present a new framework for subdivision surface approximation...
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's si...
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's si...
International audienceThis paper presents a new and efficient algorithm for the decomposition of 3D ...
International audienceWe present a new and efficient algorithm for surface decomposition of arbitrar...
International audienceWe present a new and efficient algorithm for decomposition of arbitrary triang...
We present a new and efficient algorithm for decomposition of arbitrary triangle meshes into connect...
We present a new and efficient algorithm for decomposition of arbitrary triangle meshes into connect...
Abstract—Anew parameter-free graph-morphology-based segmentation algorithm is proposed to address th...
This paper presents an algorithm for segmentation of 3D triangular mesh data. The proposed algorithm...
Segmentation of a 3-dimensional (3D) polygonal mesh is a method of breaking the mesh down into \mean...
We present a novel algorithm that computes a multi-scale curvature field of a triangle mesh. In part...
This paper describes a method for partitioning 3D surface meshes into useful segments. The proposed ...
We present a novel algorithm that computes a multi-scale curvature field of a triangle mesh. In part...
International audienceDuring the last decades, the three-dimensional objects have begun to compete w...
International audienceIn this paper we present a new framework for subdivision surface approximation...
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's si...
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's si...
International audienceThis paper presents a new and efficient algorithm for the decomposition of 3D ...
International audienceWe present a new and efficient algorithm for surface decomposition of arbitrar...
International audienceWe present a new and efficient algorithm for decomposition of arbitrary triang...
We present a new and efficient algorithm for decomposition of arbitrary triangle meshes into connect...
We present a new and efficient algorithm for decomposition of arbitrary triangle meshes into connect...
Abstract—Anew parameter-free graph-morphology-based segmentation algorithm is proposed to address th...
This paper presents an algorithm for segmentation of 3D triangular mesh data. The proposed algorithm...
Segmentation of a 3-dimensional (3D) polygonal mesh is a method of breaking the mesh down into \mean...
We present a novel algorithm that computes a multi-scale curvature field of a triangle mesh. In part...
This paper describes a method for partitioning 3D surface meshes into useful segments. The proposed ...
We present a novel algorithm that computes a multi-scale curvature field of a triangle mesh. In part...
International audienceDuring the last decades, the three-dimensional objects have begun to compete w...
International audienceIn this paper we present a new framework for subdivision surface approximation...
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's si...
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's si...