International audienceThis paper proposes a practical technique for fast animation of materials such as viscoelastic fluids. A fast animation of such materials is desperately desirable especially for real-time applications such as games. We compute the behavior of viscoelastic fluids approximately instead of the exact simulation by combining two well-established approaches, Smoothed- Particle Hydrodynamics and Shape Matching. This enables fast and stable computations. A combination is done by a simple linear interpolation of velocities. A variety of materials between a fluid and an elastic solid can be represented by changing only a parameter of linear interpolation. We also propose how to bring our approximate method closer to the actual m...
Abstract — Both high-end training simulators and computer games lack convincingly realistic and inte...
Figure 1: Left: A solid stirring smoke runs at interactive rates, two orders of magnitude faster tha...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...
Abstract—This paper proposes a practical technique for fast animation of materials such as viscoelas...
In this thesis we describe a technique for animating the behavior of viscoelastic fluids such as muc...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents a new formalis...
This paper describes a technique for animating the behavior of viscoelastic fluids, such as mucus, l...
Abstract. This paper presents a new visually realistic animation technique for objects that melt and...
We present a framework for physics-based animation of deforming solids and fluids. By merging the eq...
More and more of the world around us is simulated by computers. These simulations are performed at d...
We use our adapted versions of the two most used methods in Computer Fluid Animation, Marker and Cel...
Connected particle systems can depict many objects difficult to model in any other fashion. We prese...
We present a general method for modeling and animating liquids. The system is specifically designed ...
Simulating fluids and solid materials undergoing large deformation remains an important and challeng...
The main purpose of this work is to simulate viscoplas-tic properties of materials such as metal, pl...
Abstract — Both high-end training simulators and computer games lack convincingly realistic and inte...
Figure 1: Left: A solid stirring smoke runs at interactive rates, two orders of magnitude faster tha...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...
Abstract—This paper proposes a practical technique for fast animation of materials such as viscoelas...
In this thesis we describe a technique for animating the behavior of viscoelastic fluids such as muc...
Published under the name Marie-Paule GascuelInternational audienceThis paper presents a new formalis...
This paper describes a technique for animating the behavior of viscoelastic fluids, such as mucus, l...
Abstract. This paper presents a new visually realistic animation technique for objects that melt and...
We present a framework for physics-based animation of deforming solids and fluids. By merging the eq...
More and more of the world around us is simulated by computers. These simulations are performed at d...
We use our adapted versions of the two most used methods in Computer Fluid Animation, Marker and Cel...
Connected particle systems can depict many objects difficult to model in any other fashion. We prese...
We present a general method for modeling and animating liquids. The system is specifically designed ...
Simulating fluids and solid materials undergoing large deformation remains an important and challeng...
The main purpose of this work is to simulate viscoplas-tic properties of materials such as metal, pl...
Abstract — Both high-end training simulators and computer games lack convincingly realistic and inte...
Figure 1: Left: A solid stirring smoke runs at interactive rates, two orders of magnitude faster tha...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...