International audienceIn this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way how to develop interactive storylines for such real-time environments involving the created characters. We outline useful extensions for character animation based on the VRML97 and X3D standards and describe how to incorporate commercial tools for an optimized workflow. These results were developed within the Virtual Human project. An overview of the project is included in this pape
Simulation motion of Virtual Reality (VR) objects and humans has experienced important developments ...
We describe a framework for modeling human body parts, animating them, and putting them in "vir...
As animated characters increasingly become vital parts of virtual environments, then the engines tha...
International audienceIn this paper, we will explain our approach to create and animate virtual char...
In this paper, we will explain our approach to create and animate virtual characters for real-time r...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
Computer animation and, particularly, virtual character animation, are very time consuming and skill...
This paper describes the usage of Computer Graphics and Interactive, Digital Storytelling Concepts w...
The potential of animated characters in virtual environments is great. They can be used to populate ...
The authors have been working on simulating virtual humans for several years. Until recently, these ...
The paper presents a virtual reality modeling system based on interactive web technologies. The syst...
Abstract: The paper shows the procedures of construction and animation of high-quality virtual human...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IV...
Simulation motion of Virtual Reality (VR) objects and humans has experienced important developments ...
We describe a framework for modeling human body parts, animating them, and putting them in "vir...
As animated characters increasingly become vital parts of virtual environments, then the engines tha...
International audienceIn this paper, we will explain our approach to create and animate virtual char...
In this paper, we will explain our approach to create and animate virtual characters for real-time r...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
Computer animation and, particularly, virtual character animation, are very time consuming and skill...
This paper describes the usage of Computer Graphics and Interactive, Digital Storytelling Concepts w...
The potential of animated characters in virtual environments is great. They can be used to populate ...
The authors have been working on simulating virtual humans for several years. Until recently, these ...
The paper presents a virtual reality modeling system based on interactive web technologies. The syst...
Abstract: The paper shows the procedures of construction and animation of high-quality virtual human...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IV...
Simulation motion of Virtual Reality (VR) objects and humans has experienced important developments ...
We describe a framework for modeling human body parts, animating them, and putting them in "vir...
As animated characters increasingly become vital parts of virtual environments, then the engines tha...