One of the most frequent arguments for deploying serious games is that they provide an engaging format for student learning. However, engagement is often equated with enjoyment, which may not be the most relevant conceptualization in safety-critical settings, such as law enforcement and healthcare. In these contexts, the term ‘serious’ does not only relate to the non-entertainment purpose of the game but also the environment simulated by the game. In addition, a lack of engagement in a safety critical training setting can have serious ethical implications, leading to significant real-world impacts. However, evaluations of safety-critical games (SCGs) rarely provide an in-depth consideration of player experience. Thus, in relation to simulat...
Through a series of game design experiments evidence was found signifying the importance of feeling ...
Version of record is available at the Emerald publishing platform: http://dx.doi.org/10.1108/ET-01-2...
Virtual environments (VEs) are making their way into various sectors of life to enhance and support ...
One of the most frequent arguments for deploying serious games is that they provide an engaging form...
Games are normally considered to be “fun”, though recently there is growing interest in how gameplay...
Games are normally considered to be 'fun', though recently there is growing interest in how gameplay...
New approaches are needed to improve outcomes for safety training in hazardous industries. In this d...
Background. Staff in healthcare and human services settings are frequently exposed to interpersonal ...
It has been argued that there is still much to be understood about the game-play experience, while t...
Knowledge acquisition facilitated by computer games, also referred to as digital game-based learning...
In recent years gaming products have increasingly been used to enhance learning and training develop...
This research study investigates the effect an online marketing simulation game had on Technical and...
Virtual environments (VEs) are making their way into various sectors of life to enhance and support ...
With the continued application of gaming for training and education, which has seen exponential grow...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Through a series of game design experiments evidence was found signifying the importance of feeling ...
Version of record is available at the Emerald publishing platform: http://dx.doi.org/10.1108/ET-01-2...
Virtual environments (VEs) are making their way into various sectors of life to enhance and support ...
One of the most frequent arguments for deploying serious games is that they provide an engaging form...
Games are normally considered to be “fun”, though recently there is growing interest in how gameplay...
Games are normally considered to be 'fun', though recently there is growing interest in how gameplay...
New approaches are needed to improve outcomes for safety training in hazardous industries. In this d...
Background. Staff in healthcare and human services settings are frequently exposed to interpersonal ...
It has been argued that there is still much to be understood about the game-play experience, while t...
Knowledge acquisition facilitated by computer games, also referred to as digital game-based learning...
In recent years gaming products have increasingly been used to enhance learning and training develop...
This research study investigates the effect an online marketing simulation game had on Technical and...
Virtual environments (VEs) are making their way into various sectors of life to enhance and support ...
With the continued application of gaming for training and education, which has seen exponential grow...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Through a series of game design experiments evidence was found signifying the importance of feeling ...
Version of record is available at the Emerald publishing platform: http://dx.doi.org/10.1108/ET-01-2...
Virtual environments (VEs) are making their way into various sectors of life to enhance and support ...