Virtual environments engage millions of people and billions of dollars each year. What is the ontological status of the virtual objects that populate those environments? An adequate answer to that question requires a developed semantics for virtual environments. The truth-conditions must be identified for “tree”-sentences when uttered by speakers immersed in a virtual environment (VE). It will be argued that statements about virtual objects have truth-conditions roughly comparable to the verificationist conditions popular amongst some contemporary antirealists. This does not mean that the virtual objects lack ontological standing. There is an important sense in which virtual objects are no less real for being mind-dependent
This paper proposes that the generation of successful virtual environments relies on better understa...
In synthetic worlds, such as Second Life, World of Warcraft, or SIMS, the dichotomy between reality ...
The vision of a global cyberspace has inspired a lot of research in the field of Virtual Environmen...
Virtual environments engage millions of people and billions of dollars each year. What is the ontolo...
Virtual objects are objects thought up by a thinking individual. Although 20th-century philosophy ha...
Abstract The topic of my dissertation, namely, “How Real is the Virtual? An Ontological Introspectio...
The following article presents a philosophical investigation into the ontological shaping ofthe virt...
While the information revolution has ushered in a renewed philosophical interest in the notion of vi...
Situated within the context of interdisciplinary research, this thesis leverages concepts from the f...
have beliefs, goals, intentionality? Such questions have been plaguing AI since its inception. The s...
The study of the ontology of virtual actions is essentially an examination of the nature of actions ...
A technics and technology exist as long as human civilization. Human is not just able to adapt to th...
This paper seeks to deal directly with the question of what makes virtual actors and objects that ar...
International audienceCan an artificial agent "really" think? can it be "really" intelligent ? can i...
This paper presents the idea that using computers to simulate complex virtual environments can give ...
This paper proposes that the generation of successful virtual environments relies on better understa...
In synthetic worlds, such as Second Life, World of Warcraft, or SIMS, the dichotomy between reality ...
The vision of a global cyberspace has inspired a lot of research in the field of Virtual Environmen...
Virtual environments engage millions of people and billions of dollars each year. What is the ontolo...
Virtual objects are objects thought up by a thinking individual. Although 20th-century philosophy ha...
Abstract The topic of my dissertation, namely, “How Real is the Virtual? An Ontological Introspectio...
The following article presents a philosophical investigation into the ontological shaping ofthe virt...
While the information revolution has ushered in a renewed philosophical interest in the notion of vi...
Situated within the context of interdisciplinary research, this thesis leverages concepts from the f...
have beliefs, goals, intentionality? Such questions have been plaguing AI since its inception. The s...
The study of the ontology of virtual actions is essentially an examination of the nature of actions ...
A technics and technology exist as long as human civilization. Human is not just able to adapt to th...
This paper seeks to deal directly with the question of what makes virtual actors and objects that ar...
International audienceCan an artificial agent "really" think? can it be "really" intelligent ? can i...
This paper presents the idea that using computers to simulate complex virtual environments can give ...
This paper proposes that the generation of successful virtual environments relies on better understa...
In synthetic worlds, such as Second Life, World of Warcraft, or SIMS, the dichotomy between reality ...
The vision of a global cyberspace has inspired a lot of research in the field of Virtual Environmen...