Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the limited simulator motion space. This mapping causes mismatches between the unrestricted visual motion and the constrained inertial motion, which results in perceived motion incongruence (PMI). It is still largely unknown what exactly causes visual and inertial motion in a simulator to be perceived as incongruent. Current methods for measuring motion incongruence during motion simulation result in time-invariant measures of the overall incongruence, which makes it difficult to determine the relevance of the individual and short-duration mismatches between visual and inertial motion cues. In this paper, a novel method is presented to subjectivel...
In motion simulation, motion input scaling is often applied to deal with the limited motion envelope...
This paper deals with the analysis of the effects of inaccuracies in the knowledge of the inertia pr...
In motion simulation, motion cueing algorithms are used to transform vehicle inertial cues into iner...
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the l...
Motion cueing algorithms (MCA) are used in motion simulation to map the inertial vehicle motions ont...
Humans always wanted to go faster and higher than their own legs could carry them, leading them to i...
This paper presents a three-step validation approach for subjective rating predictions of driving si...
This paper describes a perception-based motion cueing (PBMC) algorithm, which aims to bridge the gap...
Driving simulator provides a safe environment to measure driving behaviour by using several sensory ...
This paper describes a driving simulation experiment, executed on the Daimler Driving Simulator (DDS...
Motion cueing algorithms can improve the perceived realism of a driving simulator, however, data on ...
This paper describes a driving simulation experiment, executed on the Daimler Driving Simulator (DDS...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...
In motion simulation, motion input scaling is often applied to deal with the limited motion envelope...
This paper deals with the analysis of the effects of inaccuracies in the knowledge of the inertia pr...
In motion simulation, motion cueing algorithms are used to transform vehicle inertial cues into iner...
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the l...
Motion cueing algorithms (MCA) are used in motion simulation to map the inertial vehicle motions ont...
Humans always wanted to go faster and higher than their own legs could carry them, leading them to i...
This paper presents a three-step validation approach for subjective rating predictions of driving si...
This paper describes a perception-based motion cueing (PBMC) algorithm, which aims to bridge the gap...
Driving simulator provides a safe environment to measure driving behaviour by using several sensory ...
This paper describes a driving simulation experiment, executed on the Daimler Driving Simulator (DDS...
Motion cueing algorithms can improve the perceived realism of a driving simulator, however, data on ...
This paper describes a driving simulation experiment, executed on the Daimler Driving Simulator (DDS...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...
In motion simulation, motion input scaling is often applied to deal with the limited motion envelope...
This paper deals with the analysis of the effects of inaccuracies in the knowledge of the inertia pr...
In motion simulation, motion cueing algorithms are used to transform vehicle inertial cues into iner...