Poster presentation: no. 9II08Background: Problem-solving is an essential clinical skill which medical students find challenging, particularly in Family Medicine settings where patients present with a range of undifferentiated problems. This study compared student perceptions of two interactive classroom activities to examine which features were most useful in helping students learn to problem solve. Summary of Work: All year 4 medical students (n=210) participated in two workshops. Workshop A used Team-based Learning (TBL). Workshop B used role-plays with surrogate patients (SPs). Workshops were case-based using primary care clinical scenarios. Students completed a survey on classroom engagement and provided written feedback on which wor...
Background: Problem-based learning (PBL) is an instructional design and learning model which is prim...
Engaging students in role play promotes active learning. Planned and structured role plays can be us...
Summary Statement: Role-play is a method of simulation used commonly to teach communication skills. ...
Conference Theme: From Classroom to Clinic: Opportunities and Challenges in e-LearningAwarded of Mer...
Context: The goal of Problem Based Learning (PBL) is to prepare medical students for life-long learn...
Conference Theme: Excellence in Education - the 21st Century Teachere-Posters: Session 7 - 7II Simul...
Problem solving exercise has been used in clinical education of its potential in providing not only ...
Introduction: Problem based learning (PBL) tutorials based on ambulatory patients were conducted for...
Purpose: In the past decade, the focus of medical education has shifted, leaving behind an outdated ...
Purpose: Clinical reasoning forms the interface between medical knowledge and medical practice. Howe...
<br>Problem-solving skills are important for medical students and problem-based learning (PBL)...
Objectives: To describe the methods and outcomes in the development of problem-solving and documenta...
INTRODUCTION:Serious Games are increasingly being used in undergraduate medical education. They are ...
Hamsika Chandrasekar,1 Neil Gesundheit,2 Andrew B Nevins,3 Peter Pompei,4 Janine Bruce,5 Sylvia Bere...
Problem-based learning (PBL) was developed for use in medical education to incorporate more active, ...
Background: Problem-based learning (PBL) is an instructional design and learning model which is prim...
Engaging students in role play promotes active learning. Planned and structured role plays can be us...
Summary Statement: Role-play is a method of simulation used commonly to teach communication skills. ...
Conference Theme: From Classroom to Clinic: Opportunities and Challenges in e-LearningAwarded of Mer...
Context: The goal of Problem Based Learning (PBL) is to prepare medical students for life-long learn...
Conference Theme: Excellence in Education - the 21st Century Teachere-Posters: Session 7 - 7II Simul...
Problem solving exercise has been used in clinical education of its potential in providing not only ...
Introduction: Problem based learning (PBL) tutorials based on ambulatory patients were conducted for...
Purpose: In the past decade, the focus of medical education has shifted, leaving behind an outdated ...
Purpose: Clinical reasoning forms the interface between medical knowledge and medical practice. Howe...
<br>Problem-solving skills are important for medical students and problem-based learning (PBL)...
Objectives: To describe the methods and outcomes in the development of problem-solving and documenta...
INTRODUCTION:Serious Games are increasingly being used in undergraduate medical education. They are ...
Hamsika Chandrasekar,1 Neil Gesundheit,2 Andrew B Nevins,3 Peter Pompei,4 Janine Bruce,5 Sylvia Bere...
Problem-based learning (PBL) was developed for use in medical education to incorporate more active, ...
Background: Problem-based learning (PBL) is an instructional design and learning model which is prim...
Engaging students in role play promotes active learning. Planned and structured role plays can be us...
Summary Statement: Role-play is a method of simulation used commonly to teach communication skills. ...